godot/modules/websocket
lupoDharkael 95a1400a2a Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
..
doc_classes doc: Sync classref with current source 2020-02-18 14:02:02 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
config.py SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
emws_client.cpp Style: Set clang-format Standard to Cpp11 2020-03-17 07:36:24 +01:00
emws_client.h
emws_peer.cpp Fix Javascript platform after PoolVector removal. 2020-03-08 03:35:13 +01:00
emws_peer.h PoolVector is gone, replaced by Vector 2020-02-18 10:10:36 +01:00
emws_server.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
emws_server.h PoolVector is gone, replaced by Vector 2020-02-18 10:10:36 +01:00
packet_buffer.h Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
register_types.cpp
register_types.h Adding missing include guards to header files identified by LGTM. 2020-03-23 04:52:36 -04:00
websocket_client.cpp
websocket_client.h
websocket_macros.h Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
websocket_multiplayer_peer.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
websocket_multiplayer_peer.h Style: Set clang-format Standard to Cpp11 2020-03-17 07:36:24 +01:00
websocket_peer.cpp Disable Nagle's algorithm for WebSocket TCP. 2020-01-28 14:10:46 +01:00
websocket_peer.h Disable Nagle's algorithm for WebSocket TCP. 2020-01-28 14:10:46 +01:00
websocket_server.cpp Lower WebSocket latency, fixes. 2020-01-24 14:50:53 +01:00
websocket_server.h Prevent GDScript language server from listening to external hosts by default 2020-01-15 00:29:59 +00:00
wsl_client.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
wsl_client.h
wsl_peer.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
wsl_peer.h Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
wsl_server.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
wsl_server.h Style: Set clang-format Standard to Cpp11 2020-03-17 07:36:24 +01:00