godot/main
Rémi Verschelde 4d546164e7 Fix maybe-uninitialized warnings from GCC 4.8.x
Fixes the following warnings in `p=server target=release_debug` builds
on Travis CI:
```
./core/os/memory.h: In function 'MainLoop* TestOAHashMap::test()':
./core/os/memory.h:108:111: warning: 'dummy' may be used uninitialized in this function [-Wmaybe-uninitialized]
 #define memnew_placement(m_placement, m_class) _post_initialize(new (m_placement, sizeof(m_class), "") m_class)
                                                                                                               ^
main/tests/test_oa_hash_map.cpp:98:7: note: 'dummy' was declared here
   int dummy;
       ^

scene/resources/bit_mask.cpp:447:3: warning: 'next_i' may be used uninitialized in this function [-Wmaybe-uninitialized]
scene/resources/bit_mask.cpp:448:4: warning: 'next_j' may be used uninitialized in this function [-Wmaybe-uninitialized]
```
2018-12-17 12:42:26 +01:00
..
tests Fix maybe-uninitialized warnings from GCC 4.8.x 2018-12-17 12:42:26 +01:00
SCsub SCons: Build thirdparty code in own env, disable warnings 2018-09-28 14:07:39 +02:00
app_icon.png
default_controller_mappings.h
gamecontrollerdb.txt
gamecontrollerdb_204.txt
gamecontrollerdb_205.txt
godotcontrollerdb.txt Input: Add mapping for X-Box One S controller on Linux 2018-10-02 09:14:47 +02:00
input_default.cpp Merge pull request #20081 from moiman100/fix-double-click-hold 2018-12-14 23:18:52 +01:00
input_default.h Allow to specify a custom strength when calling Input.action_press(), this allows virtual axis, mainly for mobile. 2018-11-10 10:25:59 +00:00
main.cpp Merge pull request #19501 from Zylann/custom_loaders 2018-12-16 14:26:56 +01:00
main.h
main_builders.py
performance.cpp
performance.h
splash.png
splash_editor.png
timer_sync.cpp
timer_sync.h