godot/thirdparty/libvpx/vpx_mem/vpx_mem.h

48 lines
1.0 KiB
C++

/*
* Copyright (c) 2010 The WebM project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef VPX_MEM_VPX_MEM_H_
#define VPX_MEM_VPX_MEM_H_
#include "vpx_config.h"
#if defined(__uClinux__)
# include <lddk.h>
#endif
#include <stdlib.h>
#include <stddef.h>
#if defined(__cplusplus)
extern "C" {
#endif
void *vpx_memalign(size_t align, size_t size);
void *vpx_malloc(size_t size);
void *vpx_calloc(size_t num, size_t size);
void *vpx_realloc(void *memblk, size_t size);
void vpx_free(void *memblk);
#if CONFIG_VP9_HIGHBITDEPTH
void *vpx_memset16(void *dest, int val, size_t length);
#endif
#include <string.h>
#ifdef VPX_MEM_PLTFRM
# include VPX_MEM_PLTFRM
#endif
#if defined(__cplusplus)
}
#endif
#endif // VPX_MEM_VPX_MEM_H_