Godot Engine – Multi-platform 2D and 3D game engine
Go to file
Franklin Sobrinho 3ca6e584e5 Fix ScriptEditor don't saving the layout when opening a help page
- Use ScriptEditor::_update_script_names just once when re-creating the layout
2016-07-18 12:30:43 -03:00
bin Removed unused variables (first pass) 2016-07-07 23:15:03 +02:00
core Merge pull request #5709 from akien-mga/pr-get-engine-version 2016-07-18 00:55:29 +02:00
doc Merge pull request #5723 from Paulb23/toggle_breakpoint_gutter_issue_5712 2016-07-18 00:52:36 +02:00
drivers Remove some noisy debug prints 2016-07-17 18:25:21 +02:00
main Added gyroscope support to Godot and Android 2016-07-16 01:43:32 +08:00
modules Forgot to clear signals on recompile, closes #5729 2016-07-17 13:49:59 -03:00
platform Merge pull request #5718 from jay3d/master 2016-07-18 00:52:15 +02:00
scene Merge pull request #5757 from Razzlegames/blendIndexFix 2016-07-18 00:54:38 +02:00
servers Merge pull request #5533 from Hinsbart/cursor_atex 2016-07-10 12:41:57 -03:00
tools Fix ScriptEditor don't saving the layout when opening a help page 2016-07-18 12:30:43 -03:00
.editorconfig Add .editorconfig 2015-06-22 14:07:26 -03:00
.gitattributes GH linguist: properly detect .inc files as C++ 2016-07-03 15:17:25 +02:00
.gitignore added KDevelop project files to gitignore 2016-07-14 13:28:39 +02:00
.travis.yml x11: Implemented dpi detection 2016-06-09 18:54:06 +02:00
CONTRIBUTING.md Enhance instructions for contributors 2016-02-12 14:12:04 +01:00
ISSUE_TEMPLATE Issue template: ask for Godot version 2016-05-06 13:31:59 +02:00
LICENSE.md Fix license markdown formatting 2016-02-20 15:57:38 +01:00
LOGO_LICENSE.md logo in svg curves & license 2015-06-08 01:33:46 -03:00
README.md README.md: Add codetriage badge 2016-05-27 01:12:06 +02:00
SConstruct Add android_add_default_config for config.py 2016-07-07 04:03:50 +09:00
icon.png Fixed iCCp chunk in pngs 2016-06-22 21:13:29 +02:00
icon.svg Remove grey capsule on official logo 2016-02-28 16:52:45 +01:00
logo.png Fixed iCCp chunk in pngs 2016-06-22 21:13:29 +02:00
logo.svg Remove grey capsule on official logo 2016-02-28 16:52:45 +01:00
methods.py Add android_add_default_config for config.py 2016-07-07 04:03:50 +09:00
version.py Bump version to 2.1-beta \o/ 2016-07-12 08:24:09 +02:00

README.md

GODOT

https://godotengine.org

The Engine

Godot is a fully featured, open source, MIT licensed, game engine. It focuses on having great tools, and a visual oriented workflow that can export to PC, Mobile and Web platforms with no hassle. The editor, language and APIs are feature rich, yet simple to learn, allowing you to become productive in a matter of hours.

About

Godot has been developed by Juan Linietsky and Ariel Manzur for several years, and was born as an in-house engine, used to publish several work-for-hire titles. Godot is a member project of the Software Freedom Conservancy

Documentation

Documentation is hosted on ReadTheDocs.

Binary Downloads, Community, etc.

Binary downloads, community, etc. can be found in Godot homepage:

https://godotengine.org

Compiling from Source

See docs for compilation instructions for every platform: http://docs.godotengine.org/en/latest/reference/_compiling.html

Build Status Code Triagers Badge