godot/platform/linuxbsd/wayland/detect_prime_egl.h

66 lines
2.8 KiB
C++

/**************************************************************************/
/* detect_prime_egl.h */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#ifndef DETECT_PRIME_EGL_H
#define DETECT_PRIME_EGL_H
#ifdef GLES3_ENABLED
#ifdef EGL_ENABLED
class DetectPrimeEGL {
private:
struct Vendor {
const char *glxvendor = nullptr;
int priority = 0;
};
static constexpr Vendor vendor_map[] = {
{ "Advanced Micro Devices, Inc.", 30 },
{ "AMD", 30 },
{ "NVIDIA Corporation", 30 },
{ "X.Org", 30 },
{ "Intel Open Source Technology Center", 20 },
{ "Intel", 20 },
{ "nouveau", 10 },
{ "Mesa Project", 0 },
{ nullptr, 0 }
};
static void create_context();
public:
static int detect_prime();
};
#endif // GLES3_ENABLED
#endif // EGL_ENABLED
#endif // DETECT_PRIME_EGL_H