godot/scene
Rémi Verschelde ca38212604
Merge pull request #89643 from mnemoli/pickone-fix-89641
Fix mouse events when `physics_object_picking_first_only` enabled
2024-04-30 17:03:10 +02:00
..
2d Expose is_part_of_edited_scene() 2024-04-26 11:49:38 +02:00
3d Merge pull request #91177 from markusstephanides/master 2024-04-29 10:09:49 +02:00
animation Make activating on ready in AnimationPlayer respect the property value 2024-04-27 13:06:10 +09:00
audio Check for NaN in set_volume_db functions 2024-04-18 11:28:57 -04:00
debugger Avoid unqualified-id "near" and "far" in Node3DEditor/Viewport 2024-02-13 18:53:21 +09:00
gui Merge pull request #86978 from kitbdev/multicaret-overhaul 2024-04-30 17:03:04 +02:00
main Merge pull request #89643 from mnemoli/pickone-fix-89641 2024-04-30 17:03:10 +02:00
resources Don't run Shader doc comments logic outside the editor 2024-04-29 14:54:35 +02:00
theme Remove border roundness inside panels of AcceptDialog windows 2024-04-06 00:01:16 -03:00
property_list_helper.cpp Add PropertyListHelper in all simple cases 2024-04-11 18:13:29 +02:00
property_list_helper.h Add PropertyListHelper in all simple cases 2024-04-11 18:13:29 +02:00
property_utils.cpp Fix inherited scenes produce errors in editor when "editable_children" is true 2024-03-10 07:37:47 +08:00
property_utils.h
register_scene_types.cpp Merge pull request #90645 from Malcolmnixon/unified-xr-trackers 2024-04-22 12:52:07 +02:00
register_scene_types.h
scene_string_names.cpp replace bone_pose_updated to skeleton_updated signal 2024-04-13 05:48:42 +09:00
scene_string_names.h replace bone_pose_updated to skeleton_updated signal 2024-04-13 05:48:42 +09:00
SCsub