godot/editor/doc
Rémi Verschelde 6947bed015 Pass engine name and version parts as proper strings
Removes the need for _MKSTR all over the place which has the drawback of
converting _MKSTR(UNKNOWN_DEFINE) to "UKNOWN_DEFINE" instead of throwing
a compilation error.
2017-11-20 00:51:14 +01:00
..
SCsub Refactoring: rename tools/editor/ to editor/ 2017-03-05 14:21:25 +01:00
doc_data.cpp Pass engine name and version parts as proper strings 2017-11-20 00:51:14 +01:00
doc_data.h DocData: Drop unused brief description for properties 2017-09-12 23:31:27 +02:00
doc_dump.cpp Pass engine name and version parts as proper strings 2017-11-20 00:51:14 +01:00
doc_dump.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00