.. |
SCsub
|
…
|
|
rasterizer.cpp
|
Update copyright statements to 2021
|
2021-01-13 16:17:06 +01:00 |
rasterizer.h
|
Style: clang-format: Disable AllowShortIfStatementsOnASingleLine
|
2021-05-04 14:45:15 +02:00 |
shader_language.cpp
|
Style: clang-format: Disable AllowShortIfStatementsOnASingleLine
|
2021-05-04 14:45:15 +02:00 |
shader_language.h
|
Update copyright statements to 2021
|
2021-01-13 16:17:06 +01:00 |
shader_types.cpp
|
Add METALLIC to light() built-ins
|
2021-02-02 13:02:46 +01:00 |
shader_types.h
|
Update copyright statements to 2021
|
2021-01-13 16:17:06 +01:00 |
visual_server_canvas.cpp
|
Revert backport of 2D transform and camera snapping options
|
2021-03-05 14:20:31 +00:00 |
visual_server_canvas.h
|
Revert backport of 2D transform and camera snapping options
|
2021-03-05 14:20:31 +00:00 |
visual_server_globals.cpp
|
Update copyright statements to 2021
|
2021-01-13 16:17:06 +01:00 |
visual_server_globals.h
|
Update copyright statements to 2021
|
2021-01-13 16:17:06 +01:00 |
visual_server_raster.cpp
|
Fix negative VRAM values
|
2021-03-09 09:51:17 +00:00 |
visual_server_raster.h
|
Style: Set clang-format Standard to c++14
|
2021-05-04 14:45:15 +02:00 |
visual_server_scene.cpp
|
Style: Set clang-format Standard to c++14
|
2021-05-04 14:45:15 +02:00 |
visual_server_scene.h
|
Style: Set clang-format Standard to c++14
|
2021-05-04 14:45:15 +02:00 |
visual_server_viewport.cpp
|
ARVR GDNative enhancements:
|
2021-03-25 22:37:47 +11:00 |
visual_server_viewport.h
|
Update copyright statements to 2021
|
2021-01-13 16:17:06 +01:00 |
visual_server_wrap_mt.cpp
|
Modernize atomics
|
2021-02-18 12:23:25 +01:00 |
visual_server_wrap_mt.h
|
Style: Set clang-format Standard to c++14
|
2021-05-04 14:45:15 +02:00 |