godot/scene
Pedro J. Estébanez 3d7821bf1f Drop mouse focus and over when gui input is globally disabled
Since some porjects may be relying on the former behavior, this is opt-in via a new project setting, disabled by default, but enabled for new projects, since it's the new standard behavior (and the only one in 4.0).
2022-03-14 11:06:26 +01:00
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2d Fix top level CanvasItem visibility 2022-03-08 01:29:24 +08:00
3d Fix AnimatedSprite infinite loop 2022-03-02 11:00:26 +01:00
animation Merge pull request #54188 from Rubonnek/increase_var_arg_max_3x 2022-03-08 13:10:48 +01:00
audio Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
debugger Merge pull request #54188 from Rubonnek/increase_var_arg_max_3x 2022-03-08 13:10:48 +01:00
gui Allow absolute file paths in file dialogs 2022-03-10 17:18:41 +01:00
main Drop mouse focus and over when gui input is globally disabled 2022-03-14 11:06:26 +01:00
resources fix cubic interpolate when looping 3.x 2022-03-01 19:15:25 +09:00
property_utils.cpp Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
property_utils.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
register_scene_types.cpp Backport FlowContainer 2022-02-11 14:48:40 +08:00
register_scene_types.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
scene_string_names.cpp Add a signal to notify when children nodes enter or exit tree 2022-02-11 09:50:58 +01:00
scene_string_names.h Add a signal to notify when children nodes enter or exit tree 2022-02-11 09:50:58 +01:00
SCsub SCons: Add explicit dependencies on thirdparty code in cloned env 2021-04-29 16:57:00 +02:00