godot/thirdparty/embree/kernels/bvh/node_intersector.h
jfons 767e374dce Upgrade Embree to the latest official release.
Since Embree v3.13.0 supports AARCH64, switch back to the
official repo instead of using Embree-aarch64.

`thirdparty/embree/patches/godot-changes.patch` should now contain
an accurate diff of the changes done to the library.
2021-05-21 17:00:24 +02:00

32 lines
693 B
C++

// Copyright 2009-2021 Intel Corporation
// SPDX-License-Identifier: Apache-2.0
#pragma once
#include "bvh.h"
namespace embree
{
namespace isa
{
struct NearFarPrecalculations
{
size_t nearX, nearY, nearZ;
size_t farX, farY, farZ;
__forceinline NearFarPrecalculations() {}
__forceinline NearFarPrecalculations(const Vec3fa& dir, size_t N)
{
const size_t size = sizeof(float)*N;
nearX = (dir.x < 0.0f) ? 1*size : 0*size;
nearY = (dir.y < 0.0f) ? 3*size : 2*size;
nearZ = (dir.z < 0.0f) ? 5*size : 4*size;
farX = nearX ^ size;
farY = nearY ^ size;
farZ = nearZ ^ size;
}
};
}
}