godot/modules/mono/editor/script_templates
Jonatan Röjder Delnavaz 91ed3cd307
* Changed the VisualShaderNodeCustom template to use the correct overrides and added the GlobalClass attribute
(cherry picked from commit 74389e8395)
2024-09-16 16:34:53 +02:00
..
CharacterBody2D Expose a method to get gravity for any physics body 2024-01-30 23:57:38 -06:00
CharacterBody3D Expose a method to get gravity for any physics body 2024-01-30 23:57:38 -06:00
EditorPlugin Refactor GDScript/C# script templates logic to be editor-only 2022-03-28 16:21:00 +02:00
EditorScenePostImport C#: Rename `Object` to `GodotObject` 2023-01-27 02:04:18 +01:00
EditorScript Refactor GDScript/C# script templates logic to be editor-only 2022-03-28 16:21:00 +02:00
Node C#: Assume 64-bit types when type has no meta 2022-09-01 10:29:52 +02:00
Object Refactor GDScript/C# script templates logic to be editor-only 2022-03-28 16:21:00 +02:00
VisualShaderNodeCustom * Changed the VisualShaderNodeCustom template to use the correct overrides and added the GlobalClass attribute 2024-09-16 16:34:53 +02:00
SCsub Add two new COMSTR environment variables 2024-03-01 12:44:03 -06:00