godot/modules/lightmapper_rd
Dario 29bcc51734 Add half-pixel offset to lightmapper rasterization.
Add half-pixel offset to lightmapper to fix issues where the ray would be generated from the wrong spot corresponding to the pixel and causing light leaks. Fixes Issue #69126.

(cherry picked from commit ddc3126bbf)
2023-09-21 14:57:13 +02:00
..
SCsub
config.py
lightmapper_rd.cpp Add half-pixel offset to lightmapper rasterization. 2023-09-21 14:57:13 +02:00
lightmapper_rd.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
lm_blendseams.glsl
lm_common_inc.glsl
lm_compute.glsl
lm_raster.glsl
register_types.cpp Style: Harmonize header includes in modules 2023-06-15 14:35:45 +02:00
register_types.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00