godot/scene
A Thousand Ships 3df6145361 Redraw `TreeItem` on more changes
* Custom font changes
* Custom draw changes
* Custom as button

(cherry picked from commit 552594ffdc)
2024-01-24 18:00:49 +01:00
..
2d Fix invalid return from some more `_get/_set` 2024-01-23 16:54:03 +01:00
3d Fix CollisionObject3D Gizmo not updated after calling shape_owner_* functions 2024-01-24 18:00:49 +01:00
animation Ensure methods skipped by AnimationPlayer::seek are not called 2023-10-24 16:52:58 +02:00
audio [Audio] Fix pausing stream on entering tree 2023-10-24 19:51:53 +02:00
debugger Fix arg count checks in SceneDebugger 2023-08-31 20:19:31 +02:00
gui Redraw `TreeItem` on more changes 2024-01-24 18:00:49 +01:00
main Ensure binds are duplicated with `Node` signals 2024-01-23 17:42:36 +01:00
resources Fix memory corruption and assert failures in convex decomposition 2024-01-23 20:22:01 +01:00
theme
SCsub
property_utils.cpp
property_utils.h
register_scene_types.cpp Fix for threaded NavigationMesh baking under new thread guards 2023-06-14 01:53:37 +02:00
register_scene_types.h
scene_string_names.cpp
scene_string_names.h