godot/servers
Occalepsus a092b1aa38 Fix body leaving area gravity influence
(cherry picked from commit 492f1c2406)
2024-01-24 18:00:49 +01:00
..
audio bugfix for audio stream generators getting killed accidentally by audio server 2023-09-20 22:44:03 +02:00
camera
debugger Fix deserializing resource usage debug data 2023-04-07 17:00:38 +02:00
extensions Merge pull request #76051 from rburing/contact_local_velocity_2d 2023-04-17 20:14:00 +02:00
movie_writer Print CPU and GPU usage statistics after Movie Maker is finished 2023-05-08 12:02:52 -04:00
navigation
physics_2d Fix body leaving area gravity influence 2024-01-24 18:00:49 +01:00
physics_3d Fix body leaving area gravity influence 2024-01-24 18:00:49 +01:00
rendering fix clear color on mobile renderer 2024-01-23 22:41:00 +01:00
text [TextServer] Add support for retrieving OpenType name strings. 2023-05-22 18:08:34 +03:00
xr Ensure OpenXR classes are declared properly 2023-09-20 22:44:03 +02:00
SCsub
audio_server.cpp Fix crash caused by invalid mix_rate assignment due to bogus 2023-04-25 23:52:50 -07:00
audio_server.h Fix crash caused by invalid mix_rate assignment due to bogus 2023-04-25 23:52:50 -07:00
camera_server.cpp
camera_server.h
display_server.cpp [DisplayServer] Add method to check if native window is focused. 2023-06-16 10:27:52 +03:00
display_server.h [DisplayServer] Add method to check if native window is focused. 2023-06-16 10:27:52 +03:00
display_server_headless.h [DisplayServer] Add method to check if native window is focused. 2023-06-16 10:27:52 +03:00
navigation_server_2d.cpp Add agent pause mode to NavigationServer 2023-06-18 12:37:03 +02:00
navigation_server_2d.h Add agent pause mode to NavigationServer 2023-06-18 12:37:03 +02:00
navigation_server_3d.cpp Add missing default Callables for new NavigationServer geometry parse and bake functions 2023-06-25 19:08:50 +02:00
navigation_server_3d.h Add agent pause mode to NavigationServer 2023-06-18 12:37:03 +02:00
navigation_server_3d_dummy.h Add agent pause mode to NavigationServer 2023-06-18 12:37:03 +02:00
physics_server_2d.cpp Fix missing clear for some `set_exclude*` query parameter methods 2023-10-24 16:52:59 +02:00
physics_server_2d.h PhysicsDirectBodyState2D: add get_contact_local_velocity_at_position 2023-04-14 11:40:06 +02:00
physics_server_2d_wrap_mt.cpp
physics_server_2d_wrap_mt.h
physics_server_3d.cpp Fix missing clear for some `set_exclude*` query parameter methods 2023-10-24 16:52:59 +02:00
physics_server_3d.h Resolved issues with script PhysicsDirectBodyState3d contacts 2023-04-12 11:40:34 -07:00
physics_server_3d_wrap_mt.cpp
physics_server_3d_wrap_mt.h
register_server_types.cpp
register_server_types.h
rendering_server.cpp Fix disabling depth prepass breaks opaque material 2023-10-24 19:51:53 +02:00
rendering_server.h For GDExternal use, provides access to internal graphics handles for textures 2023-05-09 13:47:22 +10:00
server_wrap_mt_common.h
text_server.cpp [TextServer] Prevent duplicate line breaks on virtual spaces when line width is significantly smaller than character width. 2023-05-26 16:18:26 +03:00
text_server.h [TextServer] Add support for retrieving OpenType name strings. 2023-05-22 18:08:34 +03:00
xr_server.cpp Added docs for DRAW_ORDER_REVERSE_LIFETIME constant and minor XR log improvement 2024-01-23 19:15:02 +01:00
xr_server.h