godot/servers/visual
Rémi Verschelde e259bf8bbb style: Fix PEP8 whitespace issues in Python files
Done with `autopep8 --select=E2,W2`, fixes:

- E201 - Remove extraneous whitespace.
- E202 - Remove extraneous whitespace.
- E203 - Remove extraneous whitespace.
- E211 - Remove extraneous whitespace.
- E221 - Fix extraneous whitespace around keywords.
- E222 - Fix extraneous whitespace around keywords.
- E223 - Fix extraneous whitespace around keywords.
- E224 - Remove extraneous whitespace around operator.
- E225 - Fix missing whitespace around operator.
- E226 - Fix missing whitespace around operator.
- E227 - Fix missing whitespace around operator.
- E228 - Fix missing whitespace around operator.
- E231 - Add missing whitespace.
- E231 - Fix various deprecated code (via lib2to3).
- E241 - Fix extraneous whitespace around keywords.
- E242 - Remove extraneous whitespace around operator.
- E251 - Remove whitespace around parameter '=' sign.
- E261 - Fix spacing after comment hash.
- E262 - Fix spacing after comment hash.
- E265 - Format block comments.
- E271 - Fix extraneous whitespace around keywords.
- E272 - Fix extraneous whitespace around keywords.
- E273 - Fix extraneous whitespace around keywords.
- E274 - Fix extraneous whitespace around keywords.
- W291 - Remove trailing whitespace.
- W293 - Remove trailing whitespace.
2016-11-02 22:28:28 +01:00
..
default_mouse_cursor.xpm GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
particle_system_sw.cpp remove trailing whitespace 2016-03-09 00:00:52 +01:00
particle_system_sw.h remove trailing whitespace 2016-03-09 00:00:52 +01:00
rasterizer_dummy.cpp Add texture region support for stylebox render 2016-06-05 00:45:53 +08:00
rasterizer_dummy.h Add texture region support for stylebox render 2016-06-05 00:45:53 +08:00
rasterizer.cpp remove trailing whitespace 2016-03-09 00:00:52 +01:00
rasterizer.h Add texture region support for stylebox render 2016-06-05 00:45:53 +08:00
SCsub style: Fix PEP8 whitespace issues in Python files 2016-11-02 22:28:28 +01:00
shader_language.cpp Fix shader tokenizer/compiler reporting wrong error location 2016-10-30 22:09:23 +01:00
shader_language.h Fix shader tokenizer/compiler reporting wrong error location 2016-10-30 22:09:23 +01:00
visual_server_raster.cpp Add/expose VisualServer::get_default_clear_color() 2016-10-31 00:00:55 +01:00
visual_server_raster.h Add/expose VisualServer::get_default_clear_color() 2016-10-31 00:00:55 +01:00
visual_server_wrap_mt.cpp remove trailing whitespace 2016-03-09 00:00:52 +01:00
visual_server_wrap_mt.h Add/expose VisualServer::get_default_clear_color() 2016-10-31 00:00:55 +01:00