godot/scene/gui
Hugo Locurcio 3e4b508c3b
Add a soft line length guideline to the script editor
The default value is 80. The hard line length guideline's
default column has been moved to 100 to account for the new
soft line length guideline.

It can be disabled by setting its value to the same column as the
hard line length guideline.

This closes https://github.com/godotengine/godot-proposals/issues/347.
2020-02-15 03:02:40 +01:00
..
base_button.cpp Fixes BaseButton not triggering the "pressed" signal on "Button Press" Action Mode 2020-01-09 02:17:53 +02:00
base_button.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
box_container.cpp Use MOUSE_FILTER_PASS for all containers (but PanelContainer) 2020-01-13 14:49:01 +01:00
box_container.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
button.cpp Texture refactor 2020-02-11 11:53:26 +01:00
button.h Texture refactor 2020-02-11 11:53:26 +01:00
center_container.cpp Updates min size on CenterContainer::set_use_top_left 2020-01-14 08:35:21 +08:00
center_container.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
check_box.cpp Texture refactor 2020-02-11 11:53:26 +01:00
check_box.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
check_button.cpp Texture refactor 2020-02-11 11:53:26 +01:00
check_button.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
color_picker.cpp Texture refactor 2020-02-11 11:53:26 +01:00
color_picker.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
color_rect.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
color_rect.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
container.cpp Use MOUSE_FILTER_PASS for all containers (but PanelContainer) 2020-01-13 14:49:01 +01:00
container.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
control.cpp ObjectID converted to a structure, fixes many bugs where used incorrectly as 32 bits. 2020-02-12 14:24:54 -03:00
control.h Texture refactor 2020-02-11 11:53:26 +01:00
dialogs.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
dialogs.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
file_dialog.cpp Texture refactor 2020-02-11 11:53:26 +01:00
file_dialog.h Texture refactor 2020-02-11 11:53:26 +01:00
gradient_edit.cpp Texture refactor 2020-02-11 11:53:26 +01:00
gradient_edit.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
graph_edit.cpp Bugfixes and ability to better specify filter and repeat modes everywhere. 2020-02-11 11:53:28 +01:00
graph_edit.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
graph_node.cpp Texture refactor 2020-02-11 11:53:26 +01:00
graph_node.h Texture refactor 2020-02-11 11:53:26 +01:00
grid_container.cpp Use MOUSE_FILTER_PASS for all containers (but PanelContainer) 2020-01-13 14:49:01 +01:00
grid_container.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
item_list.cpp Texture refactor 2020-02-11 11:53:26 +01:00
item_list.h Texture refactor 2020-02-11 11:53:26 +01:00
label.cpp Revert "make Label consider spaces for visible_characters" 2020-01-28 19:37:04 +01:00
label.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
line_edit.cpp Texture refactor 2020-02-11 11:53:26 +01:00
line_edit.h Texture refactor 2020-02-11 11:53:26 +01:00
link_button.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
link_button.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
margin_container.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
margin_container.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
menu_button.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
menu_button.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
nine_patch_rect.cpp Texture refactor 2020-02-11 11:53:26 +01:00
nine_patch_rect.h Texture refactor 2020-02-11 11:53:26 +01:00
option_button.cpp Texture refactor 2020-02-11 11:53:26 +01:00
option_button.h Texture refactor 2020-02-11 11:53:26 +01:00
panel_container.cpp Use MOUSE_FILTER_PASS for all containers (but PanelContainer) 2020-01-13 14:49:01 +01:00
panel_container.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
panel.cpp Use MOUSE_FILTER_PASS for all containers (but PanelContainer) 2020-01-13 14:49:01 +01:00
panel.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
popup_menu.cpp Texture refactor 2020-02-11 11:53:26 +01:00
popup_menu.h Texture refactor 2020-02-11 11:53:26 +01:00
popup.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
popup.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
progress_bar.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
progress_bar.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
range.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
range.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
reference_rect.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
reference_rect.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
rich_text_effect.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
rich_text_effect.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
rich_text_label.cpp Texture refactor 2020-02-11 11:53:26 +01:00
rich_text_label.h Texture refactor 2020-02-11 11:53:26 +01:00
scroll_bar.cpp Texture refactor 2020-02-11 11:53:26 +01:00
scroll_bar.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
scroll_container.cpp Merge pull request #35183 from YeldhamDev/scrollbar_regression 2020-01-16 07:56:05 +01:00
scroll_container.h Fix scrollbar regression on large scales 2020-01-16 00:59:46 -03:00
SCsub SCons: Build thirdparty code in own env, disable warnings 2018-09-28 14:07:39 +02:00
separator.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
separator.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
shortcut.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
shortcut.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
slider.cpp Texture refactor 2020-02-11 11:53:26 +01:00
slider.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
spin_box.cpp Texture refactor 2020-02-11 11:53:26 +01:00
spin_box.h Texture refactor 2020-02-11 11:53:26 +01:00
split_container.cpp Texture refactor 2020-02-11 11:53:26 +01:00
split_container.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
tab_container.cpp Texture refactor 2020-02-11 11:53:26 +01:00
tab_container.h Texture refactor 2020-02-11 11:53:26 +01:00
tabs.cpp Texture refactor 2020-02-11 11:53:26 +01:00
tabs.h Texture refactor 2020-02-11 11:53:26 +01:00
text_edit.cpp Add a soft line length guideline to the script editor 2020-02-15 03:02:40 +01:00
text_edit.h Add a soft line length guideline to the script editor 2020-02-15 03:02:40 +01:00
texture_button.cpp Texture refactor 2020-02-11 11:53:26 +01:00
texture_button.h Texture refactor 2020-02-11 11:53:26 +01:00
texture_progress.cpp Texture refactor 2020-02-11 11:53:26 +01:00
texture_progress.h Texture refactor 2020-02-11 11:53:26 +01:00
texture_rect.cpp Texture refactor 2020-02-11 11:53:26 +01:00
texture_rect.h Texture refactor 2020-02-11 11:53:26 +01:00
tool_button.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
tool_button.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
tree.cpp ObjectID converted to a structure, fixes many bugs where used incorrectly as 32 bits. 2020-02-12 14:24:54 -03:00
tree.h ObjectID converted to a structure, fixes many bugs where used incorrectly as 32 bits. 2020-02-12 14:24:54 -03:00
video_player.cpp Texture refactor 2020-02-11 11:53:26 +01:00
video_player.h Texture refactor 2020-02-11 11:53:26 +01:00
viewport_container.cpp basic 2D engine is more or less working with Vulkan, including editor. 2020-02-11 11:53:27 +01:00
viewport_container.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00