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area.cpp
Fix multiple issues with 2D & 3D physics
2017-06-19 12:02:50 +02:00
area.h
Merge pull request #8317 from RandomShaper/fix-area-monitoring-2.1
2017-04-08 22:47:44 +02:00
baked_light_instance.cpp
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2017-04-08 00:45:24 +02:00
baked_light_instance.h
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2017-04-08 00:45:24 +02:00
body_shape.cpp
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2017-04-08 00:45:24 +02:00
body_shape.h
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2017-04-08 00:45:24 +02:00
bone_attachment.cpp
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2017-04-08 00:45:24 +02:00
bone_attachment.h
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2017-04-08 00:45:24 +02:00
camera.cpp
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2017-04-08 00:45:24 +02:00
camera.h
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2017-04-08 00:45:24 +02:00
character_camera.cpp
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2017-04-08 00:45:24 +02:00
character_camera.h
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2017-04-08 00:45:24 +02:00
collision_object.cpp
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2017-04-08 00:45:24 +02:00
collision_object.h
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collision_polygon.cpp
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2017-04-08 00:45:24 +02:00
collision_polygon.h
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2017-04-08 00:45:24 +02:00
immediate_geometry.cpp
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immediate_geometry.h
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interpolated_camera.cpp
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2017-04-08 00:45:24 +02:00
interpolated_camera.h
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2017-04-08 00:45:24 +02:00
light.cpp
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2017-04-08 00:45:24 +02:00
light.h
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2017-04-08 00:45:24 +02:00
listener.cpp
Bring that Whole New World to the Old Continent too
2017-03-19 00:36:26 +01:00
listener.h
Bring that Whole New World to the Old Continent too
2017-03-19 00:36:26 +01:00
mesh_instance.cpp
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2017-04-08 00:45:24 +02:00
mesh_instance.h
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multimesh_instance.cpp
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2017-04-08 00:45:24 +02:00
multimesh_instance.h
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2017-04-08 00:45:24 +02:00
navigation_mesh.cpp
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2017-04-08 00:45:24 +02:00
navigation_mesh.h
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2017-04-08 00:45:24 +02:00
navigation.cpp
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2017-04-08 00:45:24 +02:00
navigation.h
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2017-04-08 00:45:24 +02:00
particles.cpp
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2017-04-08 00:45:24 +02:00
particles.h
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path.cpp
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path.h
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physics_body.cpp
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physics_body.h
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physics_joint.cpp
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physics_joint.h
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portal.cpp
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portal.h
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position_3d.cpp
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position_3d.h
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proximity_group.cpp
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proximity_group.h
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quad.cpp
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quad.h
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ray_cast.cpp
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ray_cast.h
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2017-04-08 00:45:24 +02:00
room_instance.cpp
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room_instance.h
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scenario_fx.cpp
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2017-04-08 00:45:24 +02:00
scenario_fx.h
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2017-04-08 00:45:24 +02:00
SCsub
style: Fix PEP8 whitespace issues in Python files
2016-11-02 22:28:28 +01:00
skeleton.cpp
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2017-04-08 00:45:24 +02:00
skeleton.h
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spatial_indexer.cpp
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spatial_indexer.h
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spatial_player.cpp
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spatial_player.h
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spatial_sample_player.cpp
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spatial_sample_player.h
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spatial_stream_player.cpp
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spatial_stream_player.h
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2017-04-08 00:45:24 +02:00
spatial.cpp
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spatial.h
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sprite_3d.cpp
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sprite_3d.h
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test_cube.cpp
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test_cube.h
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2017-04-08 00:45:24 +02:00
vehicle_body.cpp
GDScript can now tell if the wheel is in contact with the ground; change roll influence of the wheel in editor
2017-05-19 11:50:23 +02:00
vehicle_body.h
GDScript can now tell if the wheel is in contact with the ground; change roll influence of the wheel in editor
2017-05-19 11:50:23 +02:00
visibility_notifier.cpp
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2017-04-08 00:45:24 +02:00
visibility_notifier.h
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visual_instance.cpp
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visual_instance.h
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2017-04-08 00:45:24 +02:00