godot/platform
Rémi Verschelde 09b2c5fd05
Merge pull request #72552 from m4gr3d/cleanup_custom_build_main
Rename Godot's 'custom build' to 'gradle build' to better reflect the underlying build process
2023-02-06 22:50:22 +01:00
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android Merge pull request #72552 from m4gr3d/cleanup_custom_build_main 2023-02-06 22:50:22 +01:00
ios Refactor high quality texture import 2023-01-30 15:53:23 +01:00
linuxbsd [X11] Fix IME window focus events. 2023-02-06 09:18:16 +02:00
macos Fix so that the main window is displayed before the splash screen minimum display time starts counting on Mac OS 2023-02-01 16:21:58 +01:00
uwp Update all outdated online documentation links 2023-01-14 19:38:00 +03:00
web [Net] Remove StreamPeerTLS.blocking_handshake option. 2023-01-28 11:08:02 +01:00
windows Merge pull request #72624 from pkdawson/fix-last-focus 2023-02-03 06:24:05 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
register_platform_apis.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00