.. |
atlas_import_failed.xpm
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Added ability for multiple images to be imported as an atlas
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2019-04-19 15:56:34 -03:00 |
collada.cpp
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Use range iterators for Map
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2021-09-30 15:09:12 -06:00 |
collada.h
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Rename Transform to Transform3D in core
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2021-06-03 07:30:01 -04:00 |
dynamicfont_import_settings.cpp
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Implement TextServer GDExtension interface, remove TextServer GDNative interface.
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2021-10-01 15:13:29 +03:00 |
dynamicfont_import_settings.h
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Makes FontData importable resource.
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2021-08-27 15:43:18 +03:00 |
editor_import_collada.cpp
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GLTF for game templates.
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2021-10-03 12:37:52 -07:00 |
editor_import_collada.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
editor_import_plugin.cpp
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Replace BIND_VMETHOD by new GDVIRTUAL syntax
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2021-08-22 08:23:58 -03:00 |
editor_import_plugin.h
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Replace BIND_VMETHOD by new GDVIRTUAL syntax
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2021-08-22 08:23:58 -03:00 |
editor_importer_bake_reset.cpp
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GLTF for game templates.
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2021-10-03 12:37:52 -07:00 |
editor_importer_bake_reset.h
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Bake RESET animation.
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2021-07-30 02:00:21 -07:00 |
resource_importer_bitmask.cpp
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Rename instance() ->instantiate() when it's a verb
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2021-06-19 20:49:18 -06:00 |
resource_importer_bitmask.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
resource_importer_bmfont.cpp
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Makes FontData importable resource.
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2021-08-27 15:43:18 +03:00 |
resource_importer_bmfont.h
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Makes FontData importable resource.
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2021-08-27 15:43:18 +03:00 |
resource_importer_csv_translation.cpp
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Rename instance() ->instantiate() when it's a verb
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2021-06-19 20:49:18 -06:00 |
resource_importer_csv_translation.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
resource_importer_dynamicfont.cpp
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Makes FontData importable resource.
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2021-08-27 15:43:18 +03:00 |
resource_importer_dynamicfont.h
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Makes FontData importable resource.
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2021-08-27 15:43:18 +03:00 |
resource_importer_image.cpp
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Core: Move DirAccess and FileAccess to core/io
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2021-06-11 14:52:39 +02:00 |
resource_importer_image.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
resource_importer_imagefont.cpp
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Makes FontData importable resource.
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2021-08-27 15:43:18 +03:00 |
resource_importer_imagefont.h
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Makes FontData importable resource.
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2021-08-27 15:43:18 +03:00 |
resource_importer_layered_texture.cpp
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Fix duplicate conditions.
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2021-08-13 12:22:38 +05:45 |
resource_importer_layered_texture.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
resource_importer_obj.cpp
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GLTF for game templates.
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2021-10-03 12:37:52 -07:00 |
resource_importer_obj.h
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Import: Disable thread import for OBJ meshes
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2021-09-20 11:57:16 +02:00 |
resource_importer_scene.cpp
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GLTF for game templates.
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2021-10-03 12:37:52 -07:00 |
resource_importer_scene.h
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GLTF for game templates.
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2021-10-03 12:37:52 -07:00 |
resource_importer_shader_file.cpp
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Rename String::is_rel_path to String::is_relative_path
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2021-08-29 20:41:29 -04:00 |
resource_importer_shader_file.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
resource_importer_texture_atlas.cpp
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added optional region cropping to Texture Atlas importer
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2021-10-07 23:13:15 +09:00 |
resource_importer_texture_atlas.h
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added optional region cropping to Texture Atlas importer
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2021-10-07 23:13:15 +09:00 |
resource_importer_texture.cpp
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Use range iterators for Map
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2021-09-30 15:09:12 -06:00 |
resource_importer_texture.h
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Core: Move DirAccess and FileAccess to core/io
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2021-06-11 14:52:39 +02:00 |
resource_importer_wav.cpp
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Fix editor suffixes and degrees conversion
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2021-06-30 12:38:25 -03:00 |
resource_importer_wav.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
scene_import_settings.cpp
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GLTF for game templates.
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2021-10-03 12:37:52 -07:00 |
scene_import_settings.h
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Improve collision generation usability in the new 3D scene import workflow.
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2021-09-08 08:12:51 +02:00 |
SCsub
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SCons: Format buildsystem files with psf/black
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2020-03-30 09:05:53 +02:00 |