godot/scene
Rémi Verschelde 4d709b71de
Merge pull request #55690 from akien-mga/3.x-scene-tree-doc-font-oversampling
2021-12-14 17:33:00 +01:00
..
2d Fixed awkwardly named AnimatedSprite Setters. 2021-12-10 17:57:39 +01:00
3d VehicleWheel can now return the surface it's colliding with. 2021-12-10 19:01:06 +01:00
animation Add option to use handles to RID 2021-12-06 14:43:34 +00:00
audio Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
debugger Promote object validity checks to release builds 2021-09-21 10:39:04 +02:00
gui Bind column_titles_visible as property 2021-12-06 16:52:00 +01:00
main SceneTree: Document font oversampling, remove warnings 2021-12-07 14:15:09 +01:00
resources Random initial color for all Particle Nodes 2021-12-10 16:35:25 +01:00
SCsub SCons: Add explicit dependencies on thirdparty code in cloned env 2021-04-29 16:57:00 +02:00
property_utils.cpp Fix detection of non-default and overridden property values in scenes 2021-11-09 15:08:22 +01:00
property_utils.h Unify determination of default property values 2021-11-08 11:17:49 +01:00
register_scene_types.cpp Make default/project theme wait for modules before initializing 2021-11-30 18:59:32 +03:00
register_scene_types.h Make default/project theme wait for modules before initializing 2021-11-30 18:59:32 +03:00
scene_string_names.cpp Display a editor gizmo icon for Listener 2021-09-16 23:37:12 +02:00
scene_string_names.h Display a editor gizmo icon for Listener 2021-09-16 23:37:12 +02:00