godot/tools/editor/editor_asset_installer.cpp
Rémi Verschelde c7bc44d5ad Welcome in 2017, dear changelog reader!
That year should bring the long-awaited OpenGL ES 3.0 compatible renderer
with state-of-the-art rendering techniques tuned to work as low as middle
end handheld devices - without compromising with the possibilities given
for higher end desktop games of course. Great times ahead for the Godot
community and the gamers that will play our games!
2017-01-01 22:03:33 +01:00

358 lines
9.1 KiB
C++

/*************************************************************************/
/* editor_asset_installer.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "editor_asset_installer.h"
#include "io/zip_io.h"
#include "os/dir_access.h"
#include "os/file_access.h"
#include "editor_node.h"
void EditorAssetInstaller::_update_subitems(TreeItem* p_item,bool p_check,bool p_first) {
if (p_check) {
if (p_item->get_custom_color(0)==Color()) {
p_item->set_checked(0,true);
}
} else {
p_item->set_checked(0,false);
}
if (p_item->get_children()) {
_update_subitems(p_item->get_children(),p_check);
}
if (!p_first && p_item->get_next()) {
_update_subitems(p_item->get_next(),p_check);
}
}
void EditorAssetInstaller::_item_edited() {
if (updating)
return;
TreeItem *item = tree->get_edited();
if (!item)
return;
String path=item->get_metadata(0);
updating=true;
if (path==String()) { //a dir
_update_subitems(item,item->is_checked(0),true);
}
if (item->is_checked(0)) {
while(item) {
item->set_checked(0,true);
item=item->get_parent();
}
}
updating=false;
}
void EditorAssetInstaller::open(const String& p_path,int p_depth) {
package_path=p_path;
Set<String> files_sorted;
FileAccess *src_f=NULL;
zlib_filefunc_def io = zipio_create_io_from_file(&src_f);
unzFile pkg = unzOpen2(p_path.utf8().get_data(), &io);
if (!pkg) {
error->set_text("Error opening package file, not in zip format.");
return;
}
int ret = unzGoToFirstFile(pkg);
while(ret==UNZ_OK) {
//get filename
unz_file_info info;
char fname[16384];
ret = unzGetCurrentFileInfo(pkg,&info,fname,16384,NULL,0,NULL,0);
String name=fname;
files_sorted.insert(name);
ret = unzGoToNextFile(pkg);
}
Map<String,Ref<Texture> > extension_guess;
{
extension_guess["png"]=get_icon("Texture","EditorIcons");
extension_guess["jpg"]=get_icon("Texture","EditorIcons");
extension_guess["tex"]=get_icon("Texture","EditorIcons");
extension_guess["atex"]=get_icon("Texture","EditorIcons");
extension_guess["dds"]=get_icon("Texture","EditorIcons");
extension_guess["scn"]=get_icon("PackedScene","EditorIcons");
extension_guess["tscn"]=get_icon("PackedScene","EditorIcons");
extension_guess["xml"]=get_icon("PackedScene","EditorIcons");
extension_guess["xscn"]=get_icon("PackedScene","EditorIcons");
extension_guess["mtl"]=get_icon("Material","EditorIcons");
extension_guess["shd"]=get_icon("Shader","EditorIcons");
extension_guess["gd"]=get_icon("GDScript","EditorIcons");
}
Ref<Texture> generic_extension = get_icon("Object","EditorIcons");
unzClose(pkg);
updating=true;
tree->clear();
TreeItem *root=tree->create_item();
root->set_cell_mode(0,TreeItem::CELL_MODE_CHECK);
root->set_checked(0,true);
root->set_icon(0,get_icon("folder","FileDialog"));
root->set_text(0,"res://");
root->set_editable(0,true);
Map<String,TreeItem*> dir_map;
for(Set<String>::Element *E=files_sorted.front();E;E=E->next()) {
String path = E->get();
int depth=p_depth;
bool skip=false;
while(depth>0) {
int pp = path.find("/");
if (pp==-1) {
skip=true;
break;
}
path=path.substr(pp+1,path.length());
depth--;
}
if (skip || path==String())
continue;
bool isdir=false;
if (path.ends_with("/")) {
//a directory
path=path.substr(0,path.length()-1);
isdir=true;
}
int pp = path.find_last("/");
TreeItem *parent;
if (pp==-1) {
parent=root;
} else {
String ppath=path.substr(0,pp);
print_line("PPATH IS: "+ppath);
ERR_CONTINUE(!dir_map.has(ppath));
parent=dir_map[ppath];
}
TreeItem *ti = tree->create_item(parent);
ti->set_cell_mode(0,TreeItem::CELL_MODE_CHECK);
ti->set_checked(0,true);
ti->set_editable(0,true);
if (isdir) {
dir_map[path]=ti;
ti->set_text(0,path.get_file()+"/");
ti->set_icon(0,get_icon("folder","FileDialog"));
} else {
String file = path.get_file();
String extension = file.extension().to_lower();
if (extension_guess.has(extension)) {
ti->set_icon(0,extension_guess[extension]);
} else {
ti->set_icon(0,generic_extension);
}
ti->set_text(0,file);
String res_path = "res://"+path;
if (FileAccess::exists(res_path)) {
ti->set_custom_color(0,Color(1,0.3,0.2));
ti->set_tooltip(0,res_path+" (Already Exists)");
ti->set_checked(0,false);
} else {
ti->set_tooltip(0,res_path);
}
ti->set_metadata(0,res_path);
}
status_map[E->get()]=ti;
}
popup_centered_ratio();
updating=false;
}
void EditorAssetInstaller::ok_pressed() {
FileAccess *src_f=NULL;
zlib_filefunc_def io = zipio_create_io_from_file(&src_f);
unzFile pkg = unzOpen2(package_path.utf8().get_data(), &io);
if (!pkg) {
error->set_text("Error opening package file, not in zip format.");
return;
}
int ret = unzGoToFirstFile(pkg);
Vector<String> failed_files;
ProgressDialog::get_singleton()->add_task("uncompress","Uncompressing Assets",status_map.size());
int idx=0;
while(ret==UNZ_OK) {
//get filename
unz_file_info info;
char fname[16384];
ret = unzGetCurrentFileInfo(pkg,&info,fname,16384,NULL,0,NULL,0);
String name=fname;
if (status_map.has(name) && status_map[name]->is_checked(0)) {
String path = status_map[name]->get_metadata(0);
if (path==String()) { // a dir
String dirpath;
TreeItem *t = status_map[name];
while(t) {
dirpath=t->get_text(0)+dirpath;
t=t->get_parent();
}
if (dirpath.ends_with("/")) {
dirpath=dirpath.substr(0,dirpath.length()-1);
}
DirAccess *da = DirAccess::create(DirAccess::ACCESS_RESOURCES);
da->make_dir(dirpath);
memdelete(da);
} else {
Vector<uint8_t> data;
data.resize(info.uncompressed_size);
//read
unzOpenCurrentFile(pkg);
unzReadCurrentFile(pkg,data.ptr(),data.size());
unzCloseCurrentFile(pkg);
FileAccess *f=FileAccess::open(path,FileAccess::WRITE);
if (f) {
f->store_buffer(data.ptr(),data.size());
memdelete(f);
} else {
failed_files.push_back(path);
}
ProgressDialog::get_singleton()->task_step("uncompress",path,idx);
}
}
idx++;
ret = unzGoToNextFile(pkg);
}
ProgressDialog::get_singleton()->end_task("uncompress");
unzClose(pkg);
if (failed_files.size()) {
String msg="The following files failed extraction from package:\n\n";
for(int i=0;i<failed_files.size();i++) {
if (i>15) {
msg+="\nAnd "+itos(failed_files.size()-i)+" more files.";
break;
}
msg+=failed_files[i];
}
if (EditorNode::get_singleton() != NULL)
EditorNode::get_singleton()->show_warning(msg);
} else {
if (EditorNode::get_singleton() != NULL)
EditorNode::get_singleton()->show_warning("Package Installed Successfully!","Success!");
}
}
void EditorAssetInstaller::_bind_methods() {
ObjectTypeDB::bind_method("_item_edited",&EditorAssetInstaller::_item_edited);
}
EditorAssetInstaller::EditorAssetInstaller() {
VBoxContainer *vb = memnew( VBoxContainer );
add_child(vb);
set_child_rect(vb);
tree = memnew( Tree );
vb->add_margin_child("Package Contents:",tree,true);
tree->connect("item_edited",this,"_item_edited");
error = memnew( AcceptDialog) ;
add_child(error);
get_ok()->set_text("Install");
set_title("Package Installer");
updating=false;
set_hide_on_ok(true);
}