75 lines
3.2 KiB
C++
75 lines
3.2 KiB
C++
/*************************************************************************/
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/* openxr_action.h */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#ifndef OPENXR_ACTION_H
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#define OPENXR_ACTION_H
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#include "core/io/resource.h"
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class OpenXRAction : public Resource {
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GDCLASS(OpenXRAction, Resource);
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public:
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enum ActionType {
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OPENXR_ACTION_BOOL,
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OPENXR_ACTION_FLOAT,
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OPENXR_ACTION_VECTOR2,
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OPENXR_ACTION_POSE,
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OPENXR_ACTION_HAPTIC,
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};
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private:
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String localized_name;
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ActionType action_type = OPENXR_ACTION_FLOAT;
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PackedStringArray toplevel_paths;
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protected:
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static void _bind_methods();
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public:
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static Ref<OpenXRAction> new_action(const char *p_name, const char *p_localized_name, const ActionType p_action_type, const char *p_toplevel_paths);
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void set_localized_name(const String p_localized_name);
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String get_localized_name() const;
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void set_action_type(const ActionType p_action_type);
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ActionType get_action_type() const;
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void set_toplevel_paths(const PackedStringArray p_toplevel_paths);
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PackedStringArray get_toplevel_paths() const;
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void parse_toplevel_paths(const String p_toplevel_paths);
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};
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VARIANT_ENUM_CAST(OpenXRAction::ActionType);
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#endif // !OPENXR_ACTION_H
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