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2d
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Joint2D and Joint3D: make set_exclude_nodes_from_collision respect signals
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2022-02-28 22:25:45 +01:00 |
3d
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Joint2D and Joint3D: make set_exclude_nodes_from_collision respect signals
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2022-02-28 22:25:45 +01:00 |
animation
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Style: Cleanup single-line blocks, semicolons, dead code
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2022-02-16 14:06:29 +01:00 |
audio
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Use `switch` consistently in `_notification` (`scene` folder)
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2022-02-15 18:44:55 +01:00 |
debugger
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[Debugger] Move most profilers to ServersDebugger.
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2022-02-06 17:36:48 +01:00 |
gui
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Merge pull request #58559 from fazil47/scene-tree-icon-focus
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2022-03-01 08:46:14 +01:00 |
main
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Merge pull request #58282 from keptsecret/filedialog_visibility_unresponsive
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2022-02-28 12:48:59 +01:00 |
multiplayer
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[Net] Optimize object cache notification send for single peer.
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2022-02-21 19:55:07 +01:00 |
resources
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Merge pull request #58548 from V-Sekai/lod_lightmaps
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2022-03-01 10:23:25 +01:00 |
SCsub
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[Net] New replication interface, spawner and synchronizer nodes.
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2022-02-04 14:56:30 +01:00 |
property_utils.cpp
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Cleanup and move char functions to the `char_utils.h` header.
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2022-02-04 11:35:01 +02:00 |
property_utils.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
register_scene_types.cpp
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Add sub-pixel glyph positioning support.
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2022-02-12 19:55:52 +02:00 |
register_scene_types.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
scene_string_names.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
scene_string_names.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |