.. |
gizmos
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SCons: Add unobtrusive type hints in SCons files
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2024-09-25 09:34:35 -05:00 |
shader
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Make shader language editors inherit the same base class
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2024-08-15 15:12:39 -07:00 |
tiles
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Merge pull request #96923 from Repiteo/style/warning-admonition
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2024-09-26 12:45:38 +02:00 |
SCsub
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SCons: Add unobtrusive type hints in SCons files
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2024-09-25 09:34:35 -05:00 |
abstract_polygon_2d_editor.cpp
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Fix polygon node losing its UV toolbar by adding a call to the show method when assinging a node.
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2024-09-02 15:39:29 +03:00 |
abstract_polygon_2d_editor.h
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Remove empty bind_methods()
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2024-08-15 08:24:32 +02:00 |
animation_blend_space_1d_editor.cpp
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[Scene] Add SceneStringName::toggled
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2024-08-28 15:14:26 +03:00 |
animation_blend_space_1d_editor.h
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…
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animation_blend_space_2d_editor.cpp
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[Scene] Add SceneStringName::toggled
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2024-08-28 15:14:26 +03:00 |
animation_blend_space_2d_editor.h
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…
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animation_blend_tree_editor_plugin.cpp
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[Scene] Add `SceneStringNames::text/value_changed`
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2024-06-19 09:44:38 +02:00 |
animation_blend_tree_editor_plugin.h
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…
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animation_library_editor.cpp
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Fix animation library copy-paste not preserving resource reference
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2024-07-16 11:34:44 +02:00 |
animation_library_editor.h
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Fix undoredo handling in some dialogs
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2024-07-04 14:17:47 +02:00 |
animation_player_editor_plugin.cpp
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Fix `AnimationPlayer` crash when it's made the scene root
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2024-09-04 10:45:07 +02:00 |
animation_player_editor_plugin.h
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Fix `AnimationPlayer` crash when it's made the scene root
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2024-09-04 10:45:07 +02:00 |
animation_state_machine_editor.cpp
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Fix StateMachine process when transition to end & optimize StringName
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2024-07-13 17:32:31 +09:00 |
animation_state_machine_editor.h
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Style: Apply new `clang-format` changes
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2024-09-20 08:09:48 -05:00 |
animation_tree_editor_plugin.cpp
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Remove empty bind_methods()
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2024-08-15 08:24:32 +02:00 |
animation_tree_editor_plugin.h
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Remove empty bind_methods()
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2024-08-15 08:24:32 +02:00 |
asset_library_editor_plugin.cpp
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[Editor] Expose more editor settings to documentation
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2024-09-12 15:34:49 +02:00 |
asset_library_editor_plugin.h
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…
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audio_stream_editor_plugin.cpp
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[Scene] Add `SceneStringNames::font(_size/_color)`
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2024-06-18 17:24:27 +02:00 |
audio_stream_editor_plugin.h
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…
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audio_stream_randomizer_editor_plugin.cpp
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…
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audio_stream_randomizer_editor_plugin.h
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…
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bit_map_editor_plugin.cpp
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Use `CoreStringNames::normal` in more places
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2024-05-30 22:57:54 +02:00 |
bit_map_editor_plugin.h
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…
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bone_map_editor_plugin.cpp
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[Editor] Expose more editor settings to documentation
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2024-09-12 15:34:49 +02:00 |
bone_map_editor_plugin.h
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Remove empty bind_methods()
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2024-08-15 08:24:32 +02:00 |
camera_3d_editor_plugin.cpp
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Remove empty bind_methods()
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2024-08-15 08:24:32 +02:00 |
camera_3d_editor_plugin.h
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Remove empty bind_methods()
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2024-08-15 08:24:32 +02:00 |
canvas_item_editor_plugin.cpp
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Merge pull request #96389 from kitbdev/extract-main-screen
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2024-09-11 12:34:46 +02:00 |
canvas_item_editor_plugin.h
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Prevent selecting when a CanvasItem is selected
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2024-06-29 19:56:48 +02:00 |
cast_2d_editor_plugin.cpp
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Merge pull request #84164 from KoBeWi/slowcast_2d
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2024-06-26 14:51:03 +02:00 |
cast_2d_editor_plugin.h
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…
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collision_polygon_2d_editor_plugin.cpp
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…
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collision_polygon_2d_editor_plugin.h
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…
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collision_shape_2d_editor_plugin.cpp
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Use Core/Scene stringnames consistently
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2024-05-13 23:41:07 +02:00 |
collision_shape_2d_editor_plugin.h
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…
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control_editor_plugin.cpp
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[Scene] Add SceneStringName::toggled
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2024-08-28 15:14:26 +03:00 |
control_editor_plugin.h
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Toggle control expand flag directly via top bar
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2024-05-10 17:04:14 +02:00 |
cpu_particles_2d_editor_plugin.cpp
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Remove empty bind_methods()
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2024-08-15 08:24:32 +02:00 |
cpu_particles_2d_editor_plugin.h
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Remove empty bind_methods()
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2024-08-15 08:24:32 +02:00 |
cpu_particles_3d_editor_plugin.cpp
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Extract editor main screen
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2024-09-09 11:06:18 -04:00 |
cpu_particles_3d_editor_plugin.h
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Remove empty bind_methods()
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2024-08-15 08:24:32 +02:00 |
curve_editor_plugin.cpp
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[Scene] Add SceneStringName::toggled
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2024-08-28 15:14:26 +03:00 |
curve_editor_plugin.h
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…
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debugger_editor_plugin.cpp
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[Scene] Add `SceneStringNames::id_pressed`
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2024-05-30 22:54:04 +02:00 |
debugger_editor_plugin.h
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Merge pull request #89248 from KoBeWi/store_no_store
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2024-05-07 16:49:26 +02:00 |
dedicated_server_export_plugin.cpp
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…
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dedicated_server_export_plugin.h
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…
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editor_context_menu_plugin.cpp
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Add EditorContextMenuPluginManager and refactor menu plugins
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2024-09-03 23:59:25 +02:00 |
editor_context_menu_plugin.h
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Add EditorContextMenuPluginManager and refactor menu plugins
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2024-09-03 23:59:25 +02:00 |
editor_debugger_plugin.cpp
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Expose several EngineDebugger methods and signals as plugin callbacks
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2024-06-10 19:46:23 -04:00 |
editor_debugger_plugin.h
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Expose several EngineDebugger methods and signals as plugin callbacks
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2024-06-10 19:46:23 -04:00 |
editor_plugin.compat.inc
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…
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editor_plugin.cpp
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Add EditorContextMenuPluginManager and refactor menu plugins
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2024-09-03 23:59:25 +02:00 |
editor_plugin.h
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Add EditorContextMenuPluginManager and refactor menu plugins
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2024-09-03 23:59:25 +02:00 |
editor_plugin_settings.cpp
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Remove empty bind_methods()
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2024-08-15 08:24:32 +02:00 |
editor_plugin_settings.h
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Remove empty bind_methods()
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2024-08-15 08:24:32 +02:00 |
editor_preview_plugins.cpp
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Add image previews for 3D and layered textures
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2024-09-10 11:35:39 +02:00 |
editor_preview_plugins.h
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…
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editor_resource_conversion_plugin.cpp
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…
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editor_resource_conversion_plugin.h
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…
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editor_resource_tooltip_plugins.cpp
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…
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editor_resource_tooltip_plugins.h
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…
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font_config_plugin.cpp
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Remove spaces and punctuation from the beginning of translatable strings.
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2024-08-22 20:51:13 +03:00 |
font_config_plugin.h
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Style: Apply new `clang-format` changes
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2024-09-20 08:09:48 -05:00 |
gdextension_export_plugin.h
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GDExtension: Implement `GDExtensionLoader` concept
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2024-08-22 05:29:11 +02:00 |
gpu_particles_2d_editor_plugin.cpp
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Remove empty bind_methods()
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2024-08-15 08:24:32 +02:00 |
gpu_particles_2d_editor_plugin.h
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Remove empty bind_methods()
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2024-08-15 08:24:32 +02:00 |
gpu_particles_3d_editor_plugin.cpp
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Extract editor main screen
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2024-09-09 11:06:18 -04:00 |
gpu_particles_3d_editor_plugin.h
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Style: Apply new `clang-format` changes
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2024-09-20 08:09:48 -05:00 |
gpu_particles_collision_sdf_editor_plugin.cpp
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Remove empty bind_methods()
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2024-08-15 08:24:32 +02:00 |
gpu_particles_collision_sdf_editor_plugin.h
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Remove empty bind_methods()
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2024-08-15 08:24:32 +02:00 |
gradient_editor_plugin.cpp
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[Scene] Add SceneStringName::toggled
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2024-08-28 15:14:26 +03:00 |
gradient_editor_plugin.h
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…
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gradient_texture_2d_editor_plugin.cpp
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[Scene] Add SceneStringName::toggled
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2024-08-28 15:14:26 +03:00 |
gradient_texture_2d_editor_plugin.h
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…
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input_event_editor_plugin.cpp
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Remove empty bind_methods()
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2024-08-15 08:24:32 +02:00 |
input_event_editor_plugin.h
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Remove empty bind_methods()
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2024-08-15 08:24:32 +02:00 |
light_occluder_2d_editor_plugin.cpp
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…
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light_occluder_2d_editor_plugin.h
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…
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lightmap_gi_editor_plugin.cpp
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Lightmapper: Prevent infinite loop when blitting lightmaps into an atlas
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2024-07-13 13:10:04 +02:00 |
lightmap_gi_editor_plugin.h
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…
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line_2d_editor_plugin.cpp
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…
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line_2d_editor_plugin.h
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…
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material_editor_plugin.cpp
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Add a material preview to visual shader editor
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2024-08-17 08:27:54 +03:00 |
material_editor_plugin.h
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Add a material preview to visual shader editor
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2024-08-17 08:27:54 +03:00 |
mesh_editor_plugin.cpp
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[Scene] Add SceneStringNames::pressed
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2024-05-14 15:51:28 +02:00 |
mesh_editor_plugin.h
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…
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mesh_instance_3d_editor_plugin.cpp
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Extract editor main screen
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2024-09-09 11:06:18 -04:00 |
mesh_instance_3d_editor_plugin.h
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Add confirm dialog for render mesh to navigation mesh conversion
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2024-06-02 19:09:54 +02:00 |
mesh_library_editor_plugin.cpp
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Extract editor main screen
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2024-09-09 11:06:18 -04:00 |
mesh_library_editor_plugin.h
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Remove empty bind_methods()
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2024-08-15 08:24:32 +02:00 |
multimesh_editor_plugin.cpp
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Extract editor main screen
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2024-09-09 11:06:18 -04:00 |
multimesh_editor_plugin.h
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Remove empty bind_methods()
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2024-08-15 08:24:32 +02:00 |
navigation_link_2d_editor_plugin.cpp
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…
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navigation_link_2d_editor_plugin.h
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…
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navigation_obstacle_2d_editor_plugin.cpp
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Allow editing NavigationObstacle2D shape
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2024-05-12 08:40:43 -04:00 |
navigation_obstacle_2d_editor_plugin.h
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Allow editing NavigationObstacle2D shape
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2024-05-12 08:40:43 -04:00 |
navigation_obstacle_3d_editor_plugin.cpp
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[Scene] Add SceneStringNames::pressed
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2024-05-14 15:51:28 +02:00 |
navigation_obstacle_3d_editor_plugin.h
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…
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navigation_polygon_editor_plugin.cpp
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Fix NavigationRegion2D clear button not updating debug visuals
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2024-06-10 19:36:21 +02:00 |
navigation_polygon_editor_plugin.h
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…
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node_3d_editor_gizmos.cpp
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[Editor] Fix handle ID being passed for 3D Gizmo plugins
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2024-09-05 16:09:58 +02:00 |
node_3d_editor_gizmos.h
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Merge pull request #94698 from aaronp64/current_gizmos_hashset
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2024-09-02 12:12:51 +02:00 |
node_3d_editor_plugin.cpp
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Merge pull request #96766 from ryevdokimov/hide-white-circle-outline
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2024-09-19 17:13:20 +02:00 |
node_3d_editor_plugin.h
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Fix issue where editable children of 3D nodes would be selected
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2024-09-09 14:39:09 -04:00 |
occluder_instance_3d_editor_plugin.cpp
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[Scene] Add SceneStringNames::pressed
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2024-05-14 15:51:28 +02:00 |
occluder_instance_3d_editor_plugin.h
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…
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packed_scene_editor_plugin.cpp
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[Scene] Add SceneStringNames::pressed
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2024-05-14 15:51:28 +02:00 |
packed_scene_editor_plugin.h
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…
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packed_scene_translation_parser_plugin.cpp
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Fix incorrect parsing of nested nodes when generating the POT
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2024-08-12 18:05:58 -03:00 |
packed_scene_translation_parser_plugin.h
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…
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parallax_background_editor_plugin.cpp
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[Scene] Add `SceneStringNames::id_pressed`
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2024-05-30 22:54:04 +02:00 |
parallax_background_editor_plugin.h
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…
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particle_process_material_editor_plugin.cpp
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[Scene] Add SceneStringName::toggled
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2024-08-28 15:14:26 +03:00 |
particle_process_material_editor_plugin.h
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…
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path_2d_editor_plugin.cpp
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Merge pull request #96404 from larspet/path2d-selection
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2024-09-16 13:34:42 +02:00 |
path_2d_editor_plugin.h
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Add Create Curve button to Path2D editor
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2024-09-06 15:28:55 +02:00 |
path_3d_editor_plugin.cpp
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[Editor] Expose more editor settings to documentation
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2024-09-12 15:34:49 +02:00 |
path_3d_editor_plugin.h
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Cleanup Path3D editor
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2024-09-07 00:12:45 +02:00 |
physical_bone_3d_editor_plugin.cpp
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[Scene] Add SceneStringName::toggled
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2024-08-28 15:14:26 +03:00 |
physical_bone_3d_editor_plugin.h
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Remove empty bind_methods()
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2024-08-15 08:24:32 +02:00 |
plugin_config_dialog.cpp
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[Scene] Add `SceneStringNames::text/value_changed`
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2024-06-19 09:44:38 +02:00 |
plugin_config_dialog.h
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…
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polygon_2d_editor_plugin.cpp
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Allow opening of polygon editor without texture
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2024-09-08 23:24:13 +03:00 |
polygon_2d_editor_plugin.h
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…
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polygon_3d_editor_plugin.cpp
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[Scene] Add SceneStringNames::pressed
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2024-05-14 15:51:28 +02:00 |
polygon_3d_editor_plugin.h
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…
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resource_preloader_editor_plugin.cpp
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[Scene] Add SceneStringNames::pressed
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2024-05-14 15:51:28 +02:00 |
resource_preloader_editor_plugin.h
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…
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root_motion_editor_plugin.cpp
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Remove empty bind_methods()
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2024-08-15 08:24:32 +02:00 |
root_motion_editor_plugin.h
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Remove empty bind_methods()
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2024-08-15 08:24:32 +02:00 |
script_editor_plugin.cpp
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Merge pull request #97168 from Hilderin/fix-reloading-scripts-already-in-use
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2024-09-20 21:35:08 +02:00 |
script_editor_plugin.h
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Use InputMap actions consistently across all LineEdit's that filter an underlying Tree or ItemList.
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2024-08-31 21:10:27 +02:00 |
script_text_editor.cpp
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Fix script editor wrongly replaces and quotes non-ASCII letters
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2024-09-23 00:05:16 +08:00 |
script_text_editor.h
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Fix goto line issues in code editor
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2024-07-31 10:34:10 -04:00 |
shader_editor_plugin.cpp
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Set auto translate mode for drag previews
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2024-09-19 19:21:29 +08:00 |
shader_editor_plugin.h
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Refactor toggling script list
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2024-08-28 17:00:51 +02:00 |
shader_file_editor_plugin.cpp
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Remove empty bind_methods()
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2024-08-15 08:24:32 +02:00 |
shader_file_editor_plugin.h
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Remove empty bind_methods()
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2024-08-15 08:24:32 +02:00 |
skeleton_2d_editor_plugin.cpp
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Extract editor main screen
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2024-09-09 11:06:18 -04:00 |
skeleton_2d_editor_plugin.h
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Remove empty bind_methods()
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2024-08-15 08:24:32 +02:00 |
skeleton_3d_editor_plugin.cpp
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Set auto translate mode for drag previews
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2024-09-19 19:21:29 +08:00 |
skeleton_3d_editor_plugin.h
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Add per-bone meta to Skeleton3D
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2024-09-16 16:26:15 +02:00 |
skeleton_ik_3d_editor_plugin.cpp
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Remove empty bind_methods()
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2024-08-15 08:24:32 +02:00 |
skeleton_ik_3d_editor_plugin.h
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Remove empty bind_methods()
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2024-08-15 08:24:32 +02:00 |
sprite_2d_editor_plugin.cpp
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Extract editor main screen
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2024-09-09 11:06:18 -04:00 |
sprite_2d_editor_plugin.h
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…
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sprite_frames_editor_plugin.cpp
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Add duplicate animation
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2024-09-01 17:00:47 +02:00 |
sprite_frames_editor_plugin.h
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Add duplicate animation
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2024-09-01 17:00:47 +02:00 |
style_box_editor_plugin.cpp
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[Scene] Add SceneStringName::toggled
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2024-08-28 15:14:26 +03:00 |
style_box_editor_plugin.h
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…
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sub_viewport_preview_editor_plugin.cpp
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…
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sub_viewport_preview_editor_plugin.h
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…
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text_editor.cpp
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Cleanup of raw `nullptr` checks with `Ref`
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2024-08-31 15:01:09 +02:00 |
text_editor.h
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Style: Apply new `clang-format` changes
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2024-09-20 08:09:48 -05:00 |
text_shader_editor.cpp
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Refactor toggling script list
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2024-08-28 17:00:51 +02:00 |
text_shader_editor.h
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Make shader language editors inherit the same base class
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2024-08-15 15:12:39 -07:00 |
texture_3d_editor_plugin.cpp
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Improve layered texture preview
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2024-08-16 18:20:55 +02:00 |
texture_3d_editor_plugin.h
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Improve layered texture preview
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2024-08-16 18:20:55 +02:00 |
texture_editor_plugin.cpp
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Cleanup of raw `nullptr` checks with `Ref`
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2024-08-31 15:01:09 +02:00 |
texture_editor_plugin.h
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…
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texture_layered_editor_plugin.cpp
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Improve layered texture preview
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2024-08-16 18:20:55 +02:00 |
texture_layered_editor_plugin.h
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Improve layered texture preview
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2024-08-16 18:20:55 +02:00 |
texture_region_editor_plugin.cpp
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[Scene] Add `SceneStringNames::text/value_changed`
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2024-06-19 09:44:38 +02:00 |
texture_region_editor_plugin.h
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…
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theme_editor_plugin.cpp
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Use InputMap actions consistently across all LineEdit's that filter an underlying Tree or ItemList.
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2024-08-31 21:10:27 +02:00 |
theme_editor_plugin.h
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Use InputMap actions consistently across all LineEdit's that filter an underlying Tree or ItemList.
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2024-08-31 21:10:27 +02:00 |
theme_editor_preview.cpp
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Improve Editor Inspector/Theme item lookup performance
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2024-08-20 13:39:40 -04:00 |
theme_editor_preview.h
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…
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tool_button_editor_plugin.cpp
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Add `@export_tool_button` annotation for easily creating inspector buttons
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2024-09-27 22:24:15 +01:00 |
tool_button_editor_plugin.h
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Add `@export_tool_button` annotation for easily creating inspector buttons
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2024-09-27 22:24:15 +01:00 |
version_control_editor_plugin.cpp
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[Editor] Expose more editor settings to documentation
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2024-09-12 15:34:49 +02:00 |
version_control_editor_plugin.h
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…
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visual_shader_editor_plugin.cpp
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Add cut_nodes_request signal to GraphEdit
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2024-09-27 08:47:11 +05:30 |
visual_shader_editor_plugin.h
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Use InputMap actions consistently across all LineEdit's that filter an underlying Tree or ItemList.
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2024-08-31 21:10:27 +02:00 |
voxel_gi_editor_plugin.cpp
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Remove empty bind_methods()
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2024-08-15 08:24:32 +02:00 |
voxel_gi_editor_plugin.h
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Remove empty bind_methods()
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2024-08-15 08:24:32 +02:00 |