godot/scene
Hugo Locurcio 3fe01226b7 Use black for font outlines by default instead of white
This makes font outlines more usable out of the box, as black
is one of the most commonly used colors for font outlines.
2024-02-28 20:25:15 +01:00
..
2d Merge pull request #88862 from smix8/split_physics_classes 2024-02-27 16:37:07 +01:00
3d Merge pull request #88798 from Malcolmnixon/xr-body-tracker 2024-02-28 09:34:40 +01:00
animation [Animation] Improvements to Tween memory management 2024-02-26 18:58:03 +01:00
audio Merge pull request #87830 from KoBeWi/internalization_aka_i15n 2024-02-19 17:06:32 +01:00
debugger Avoid unqualified-id "near" and "far" in Node3DEditor/Viewport 2024-02-13 18:53:21 +09:00
gui Merge pull request #88794 from ryevdokimov/fix-spinbox 2024-02-28 09:34:36 +01:00
main Merge pull request #88497 from Sauermann/fix-owner-import 2024-02-27 21:23:00 +01:00
resources Remove self includes in some files 2024-02-27 17:10:54 +01:00
theme Use black for font outlines by default instead of white 2024-02-28 20:25:15 +01:00
property_list_helper.cpp Fix implementation of property_can_revert() in PropertyListHelper 2024-02-22 15:05:19 +01:00
property_list_helper.h Add PropertyListHelper to PopupMenu 2024-02-11 12:09:55 +01:00
property_utils.cpp Fix node property duplication 2023-11-04 10:45:38 +02:00
property_utils.h
register_scene_types.cpp Merge pull request #88798 from Malcolmnixon/xr-body-tracker 2024-02-28 09:34:40 +01:00
register_scene_types.h
scene_string_names.cpp
scene_string_names.h
SCsub