171 lines
5.8 KiB
C++
171 lines
5.8 KiB
C++
/*************************************************************************/
|
|
/* scene_format_text.h */
|
|
/*************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* http://www.godotengine.org */
|
|
/*************************************************************************/
|
|
/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/*************************************************************************/
|
|
#ifndef SCENE_FORMAT_TEXT_H
|
|
#define SCENE_FORMAT_TEXT_H
|
|
|
|
#include "io/resource_loader.h"
|
|
#include "io/resource_saver.h"
|
|
#include "os/file_access.h"
|
|
#include "scene/resources/packed_scene.h"
|
|
#include "variant_parser.h"
|
|
|
|
|
|
|
|
class ResourceInteractiveLoaderText : public ResourceInteractiveLoader {
|
|
|
|
String local_path;
|
|
String res_path;
|
|
String error_text;
|
|
|
|
FileAccess *f;
|
|
|
|
VariantParser::StreamFile stream;
|
|
|
|
struct ExtResource {
|
|
String path;
|
|
String type;
|
|
};
|
|
|
|
|
|
bool is_scene;
|
|
String res_type;
|
|
|
|
|
|
|
|
// Map<String,String> remaps;
|
|
|
|
Map<int,ExtResource> ext_resources;
|
|
|
|
int resources_total;
|
|
int resource_current;
|
|
String resource_type;
|
|
|
|
VariantParser::Tag next_tag;
|
|
|
|
mutable int lines;
|
|
|
|
Map<String,String> remaps;
|
|
//void _printerr();
|
|
|
|
static Error _parse_sub_resources(void* p_self, VariantParser::Stream* p_stream,Ref<Resource>& r_res,int &line,String &r_err_str) { return reinterpret_cast<ResourceInteractiveLoaderText*>(p_self)->_parse_sub_resource(p_stream,r_res,line,r_err_str); }
|
|
static Error _parse_ext_resources(void* p_self, VariantParser::Stream* p_stream,Ref<Resource>& r_res,int &line,String &r_err_str) { return reinterpret_cast<ResourceInteractiveLoaderText*>(p_self)->_parse_ext_resource(p_stream,r_res,line,r_err_str); }
|
|
|
|
Error _parse_sub_resource(VariantParser::Stream* p_stream,Ref<Resource>& r_res,int &line,String &r_err_str);
|
|
Error _parse_ext_resource(VariantParser::Stream* p_stream,Ref<Resource>& r_res,int &line,String &r_err_str);
|
|
|
|
VariantParser::ResourceParser rp;
|
|
|
|
|
|
Ref<PackedScene> packed_scene;
|
|
|
|
|
|
friend class ResourceFormatLoaderText;
|
|
|
|
List<RES> resource_cache;
|
|
Error error;
|
|
|
|
RES resource;
|
|
|
|
public:
|
|
|
|
virtual void set_local_path(const String& p_local_path);
|
|
virtual Ref<Resource> get_resource();
|
|
virtual Error poll();
|
|
virtual int get_stage() const;
|
|
virtual int get_stage_count() const;
|
|
|
|
void open(FileAccess *p_f, bool p_skip_first_tag=false);
|
|
String recognize(FileAccess *p_f);
|
|
void get_dependencies(FileAccess *p_f, List<String> *p_dependencies, bool p_add_types);
|
|
Error rename_dependencies(FileAccess *p_f, const String &p_path,const Map<String,String>& p_map);
|
|
|
|
|
|
~ResourceInteractiveLoaderText();
|
|
|
|
};
|
|
|
|
|
|
|
|
class ResourceFormatLoaderText : public ResourceFormatLoader {
|
|
public:
|
|
|
|
virtual Ref<ResourceInteractiveLoader> load_interactive(const String &p_path,Error *r_error=NULL);
|
|
virtual void get_recognized_extensions_for_type(const String& p_type,List<String> *p_extensions) const;
|
|
virtual void get_recognized_extensions(List<String> *p_extensions) const;
|
|
virtual bool handles_type(const String& p_type) const;
|
|
virtual String get_resource_type(const String &p_path) const;
|
|
virtual void get_dependencies(const String& p_path, List<String> *p_dependencies, bool p_add_types=false);
|
|
virtual Error rename_dependencies(const String &p_path,const Map<String,String>& p_map);
|
|
|
|
|
|
};
|
|
|
|
|
|
class ResourceFormatSaverTextInstance {
|
|
|
|
String local_path;
|
|
|
|
Ref<PackedScene> packed_scene;
|
|
|
|
bool takeover_paths;
|
|
bool relative_paths;
|
|
bool bundle_resources;
|
|
bool skip_editor;
|
|
FileAccess *f;
|
|
Set<RES> resource_set;
|
|
List<RES> saved_resources;
|
|
Map<RES,int> external_resources;
|
|
Map<RES,int> internal_resources;
|
|
|
|
void _find_resources(const Variant& p_variant,bool p_main=false);
|
|
|
|
static String _write_resources(void *ud,const RES& p_resource);
|
|
String _write_resource(const RES& res);
|
|
|
|
|
|
public:
|
|
|
|
Error save(const String &p_path,const RES& p_resource,uint32_t p_flags=0);
|
|
|
|
|
|
};
|
|
|
|
class ResourceFormatSaverText : public ResourceFormatSaver {
|
|
public:
|
|
static ResourceFormatSaverText* singleton;
|
|
virtual Error save(const String &p_path,const RES& p_resource,uint32_t p_flags=0);
|
|
virtual bool recognize(const RES& p_resource) const;
|
|
virtual void get_recognized_extensions(const RES& p_resource,List<String> *p_extensions) const;
|
|
|
|
ResourceFormatSaverText();
|
|
};
|
|
|
|
|
|
#endif // SCENE_FORMAT_TEXT_H
|