godot/main
Juan Linietsky d938de67ff Make sure to obey hidpi to off by default, as present in project settings. Set it to on by default for editor.
Many integrated GPUs can't really get enough performance to play games at hidpi, so this should be enabled manually.
2017-10-05 16:41:42 -03:00
..
tests added OAHashMap type 2017-09-19 16:48:53 +02:00
app_icon.png Use new Godot icon consistently everywhere 2017-05-17 19:53:59 +02:00
input_default.cpp Renamed fixed_process to physics_process 2017-09-30 16:19:07 +02:00
input_default.h Renamed fixed_process to physics_process 2017-09-30 16:19:07 +02:00
main.cpp Make sure to obey hidpi to off by default, as present in project settings. Set it to on by default for editor. 2017-10-05 16:41:42 -03:00
main.h Merge pull request #10531 from RandomShaper/remove-old-android-setting 2017-08-29 00:09:27 +02:00
performance.cpp Merge pull request #11659 from AndreaCatania/prephysics 2017-10-02 23:10:36 +02:00
performance.h Renamed fixed_process to physics_process 2017-09-30 16:19:07 +02:00
SCsub Make build scripts Python3 compatible 2017-08-27 23:05:39 +02:00
splash.png Use new Godot icon consistently everywhere 2017-05-17 19:53:59 +02:00