godot/core/input
Markus Sauermann 2235a1cbd0 Add screen-related attributes to mouse input events 2024-02-05 23:30:15 +01:00
..
SCsub SCons: List `.gen.cpp` sources explicitly to avoid globbing errors 2021-10-15 22:14:11 +02:00
default_controller_mappings.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
gamecontrollerdb.txt Sync controller mappings DB with SDL2 community repo 2024-01-30 15:14:27 +01:00
godotcontrollerdb.txt UWP: Remove platform port, needs to be redone from scratch for 4.x 2023-09-07 15:01:59 +02:00
input.cpp Add screen-related attributes to mouse input events 2024-02-05 23:30:15 +01:00
input.h Add screen-related attributes to mouse input events 2024-02-05 23:30:15 +01:00
input_builders.py Fix `#if *_ENABLED` inconsistencies, should check if defined 2024-01-17 10:30:15 +01:00
input_enums.h Fix mouse-button-mask on button release in unit test 2023-02-08 01:17:40 +01:00
input_event.cpp Add screen-related attributes to mouse input events 2024-02-05 23:30:15 +01:00
input_event.h Add screen-related attributes to mouse input events 2024-02-05 23:30:15 +01:00
input_map.cpp Add const references detected by clang-tidy 2023-12-16 13:36:44 -05:00
input_map.h Rework input actions to be reliable 2023-11-10 15:24:04 +01:00
shortcut.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
shortcut.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00