godot/platform
Rémi Verschelde 40a594c6ea
Android: Add isGame application attribute, default to true
It can be turned off in the export preset with `package/classify_as_game`.

Upstream definition: https://developer.android.com/guide/topics/manifest/application-element#isGame

> `android:isGame`
>
> Whether or not the application is a game. The system may group together
> applications classifed as games or display them separately from other
> applications.

Also fixes replacing `android:allowBackup` in custom builds.
2021-07-01 11:00:23 +02:00
..
android Android: Add isGame application attribute, default to true 2021-07-01 11:00:23 +02:00
iphone Merge pull request #49803 from naithar/feature/ios-plugin-multitype-plist-4.0 2021-06-22 12:48:55 +02:00
javascript [HTML5] Add option to focus canvas on start. 2021-06-25 19:07:17 +02:00
linuxbsd Add "Keep screen on" feature to DisplayServerX11 2021-06-20 21:57:33 +02:00
osx [macOS] Fix custom mouse cursor not set after mouse mode change. 2021-06-23 10:51:01 +03:00
uwp Use mouse and joypad enums instead of plain integers 2021-06-20 11:54:24 -04:00
windows [Windows Export] Use temporary file for osslsigncode signing. 2021-06-29 10:38:28 +03:00
register_platform_apis.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00