|
#!/usr/bin/env python
|
|
|
|
Import("env")
|
|
Import("env_modules")
|
|
|
|
env_lightmapper_rd = env_modules.Clone()
|
|
# Godot source files
|
|
env_lightmapper_rd.Prepend(CPPPATH=["#thirdparty/embree/include"])
|
|
env_lightmapper_rd.add_source_files(env.modules_sources, "*.cpp")
|