20 lines
371 B
GDScript
20 lines
371 B
GDScript
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extends Area2D
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# Member variables
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var taken = false
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func _on_body_enter( body ):
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if (not taken and body extends preload("res://player.gd")):
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get_node("anim").play("taken")
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taken = true
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func _on_coin_area_enter(area):
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pass # replace with function body
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func _on_coin_area_enter_shape(area_id, area, area_shape, area_shape):
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pass # replace with function body
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