godot/platform
Fabio Alessandrelli 00fdcf3cd0 IP_Address now handle IPv4 and IPv6 transparently
IP_Address changes:
- Converts to and from String transparently while handling IPv4 as IPv6
  mapped (::ffff:[IP]) address internally.
- Completely remove AddrType enum.
- Setting/Getting of ip array is now only possible through dedicated functions
  (ie. set_ipv4, get_ipv4, set_ipv6, get_ipv6)
- Add function to know if the address is a valid IPv4 (for IP implementation and enet)

(cherry picked from commit 1aff508dd9)
2017-01-04 00:46:33 +01:00
..
android Update/fix Android build 2016-11-15 08:44:53 +01:00
bb10 scons: Reorder options for clarity 2016-11-03 08:41:10 +01:00
haiku style: Fix PEP8 blank lines issues in Python files 2016-11-02 22:29:36 +01:00
iphone scons: Reorder options for clarity 2016-11-03 08:41:10 +01:00
javascript Emit asm.js code into a dedicated file for asm.js export 2016-12-04 02:52:14 +01:00
osx style: Fix PEP8 blank lines issues in Python files 2016-11-02 22:29:36 +01:00
server png: Allow building shared freetype with bundled libpng 2016-11-19 14:09:12 +01:00
windows IP_Address now handle IPv4 and IPv6 transparently 2017-01-04 00:46:33 +01:00
winrt style: Various other PEP8 fixes in Python files 2016-11-02 22:30:34 +01:00
x11 png: Allow building shared freetype with bundled libpng 2016-11-19 14:09:12 +01:00