godot/misc/dist
Rémi Verschelde 379ecd532a
Dist: Add macOS entitlements files for editor code signing
These are the entitlements we define for official macOS editor builds since
Godot 3.3.

Users making custom builds of the engine can use those files with `codesign` to
sign their own builds. E.g.:
```
codesign --force --timestamp \
  --options=runtime --entitlements editor.entitlements \
  -s <your key> -v osx_template.app
```

(cherry picked from commit 6999e332e4)
2021-05-21 13:41:27 +02:00
..
docker Style: Sync other changes from new fix_style.sh and clang_format.sh 2020-07-24 10:39:18 +02:00
document_icons Change logo in the About dialog box (return Godot's teeth) 2021-02-16 14:27:39 +01:00
html Fix typos with codespell 2021-05-20 12:56:56 +02:00
ios_xcode Revert "[3.2] Add separate `simulator` flag for iOS build, change main library to `xcframework`." 2021-01-27 21:53:16 +01:00
linux Improve the MIME source file 2021-02-25 15:14:32 +01:00
osx Dist: Add macOS entitlements files for editor code signing 2021-05-21 13:41:27 +02:00
osx_template.app/Contents OSX: Clarify min version requirement (10.12) in Info.plist 2021-04-27 09:54:27 +02:00
osx_tools.app/Contents OSX: Clarify min version requirement (10.12) in Info.plist 2021-04-27 09:54:27 +02:00
shell Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
uwp_template Style: Sync other changes from new fix_style.sh and clang_format.sh 2020-07-24 10:39:18 +02:00
windows Bump version to 3.4-beta 2021-04-22 15:27:35 +02:00
project_icon.svg Change logo in the About dialog box (return Godot's teeth) 2021-02-16 14:27:39 +01:00