godot/editor/plugins
Hein-Pieter van Braam 364f2e8082 Correct hash behavior for floating point numbers
This backports the work in #7815 and the subsequent fixes in #8393

The following program now works as expected in this branch in both
release_debug and debug mode:

```gdscript
        print(sqrt(-1))
        print(sqrt(-1))

        var simple1=asin(10.0)
        var simple2=acos(10.0)
        print(simple1)
        print(simple2)
```

And successfully prints -nan 4 times

This fixes #9580 and fixes #8925
2017-08-20 23:44:28 +02:00
..
SCsub Refactoring: rename tools/editor/ to editor/ 2017-03-18 23:45:45 +01:00
animation_player_editor_plugin.cpp Animation Editor: Fix trying to stop playback without player. 2017-07-14 21:55:02 +02:00
animation_player_editor_plugin.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
animation_tree_editor_plugin.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
animation_tree_editor_plugin.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
baked_light_baker.cpp Correct hash behavior for floating point numbers 2017-08-20 23:44:28 +02:00
baked_light_baker.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
baked_light_baker_cmpxchg.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
baked_light_editor_plugin.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
baked_light_editor_plugin.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
camera_editor_plugin.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
camera_editor_plugin.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
canvas_item_editor_plugin.cpp Clean up canvas item when changing state, closes #5977 2017-08-13 20:29:46 +02:00
canvas_item_editor_plugin.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
collision_polygon_2d_editor_plugin.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
collision_polygon_2d_editor_plugin.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
collision_polygon_editor_plugin.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
collision_polygon_editor_plugin.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
collision_shape_2d_editor_plugin.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
collision_shape_2d_editor_plugin.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
color_ramp_editor_plugin.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
color_ramp_editor_plugin.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
cube_grid_theme_editor_plugin.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
cube_grid_theme_editor_plugin.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
editor_preview_plugins.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
editor_preview_plugins.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
item_list_editor_plugin.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
item_list_editor_plugin.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
light_occluder_2d_editor_plugin.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
light_occluder_2d_editor_plugin.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
material_editor_plugin.cpp Bring that Whole New World to the Old Continent too 2017-03-19 00:36:26 +01:00
material_editor_plugin.h Bring that Whole New World to the Old Continent too 2017-03-19 00:36:26 +01:00
mesh_editor_plugin.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
mesh_editor_plugin.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
mesh_instance_editor_plugin.cpp Bring that Whole New World to the Old Continent too 2017-03-19 00:36:26 +01:00
mesh_instance_editor_plugin.h Bring that Whole New World to the Old Continent too 2017-03-19 00:36:26 +01:00
multimesh_editor_plugin.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
multimesh_editor_plugin.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
navigation_polygon_editor_plugin.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
navigation_polygon_editor_plugin.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
particles_2d_editor_plugin.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
particles_2d_editor_plugin.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
particles_editor_plugin.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
particles_editor_plugin.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
path_2d_editor_plugin.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
path_2d_editor_plugin.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
path_editor_plugin.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
path_editor_plugin.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
polygon_2d_editor_plugin.cpp Implemented scrolling factor for smooth trackpad scrolling 2017-05-15 06:44:00 +08:00
polygon_2d_editor_plugin.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
resource_preloader_editor_plugin.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
resource_preloader_editor_plugin.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
rich_text_editor_plugin.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
rich_text_editor_plugin.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
sample_editor_plugin.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
sample_editor_plugin.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
sample_library_editor_plugin.cpp Fix inability to remove samples from libraries 2017-04-17 00:28:29 +02:00
sample_library_editor_plugin.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
sample_player_editor_plugin.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
sample_player_editor_plugin.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
script_editor_plugin.cpp Fixed script tab selection on file close, issue 8400 2017-07-30 21:23:19 +02:00
script_editor_plugin.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
shader_editor_plugin.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
shader_editor_plugin.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
shader_graph_editor_plugin.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
shader_graph_editor_plugin.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
spatial_editor_plugin.cpp fix crash after click on MeshInstance with no owner 2017-08-14 10:21:44 +02:00
spatial_editor_plugin.h Fix highlight typo 2017-05-26 17:43:18 +02:00
sprite_frames_editor_plugin.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
sprite_frames_editor_plugin.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
stream_editor_plugin.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
stream_editor_plugin.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
style_box_editor_plugin.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
style_box_editor_plugin.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
texture_editor_plugin.cpp Bring that Whole New World to the Old Continent too 2017-03-19 00:36:26 +01:00
texture_editor_plugin.h Bring that Whole New World to the Old Continent too 2017-03-19 00:36:26 +01:00
texture_region_editor_plugin.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
texture_region_editor_plugin.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
theme_editor_plugin.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
theme_editor_plugin.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
tile_map_editor_plugin.cpp TileMap Editor: Improve tile info setting using signal 2017-08-16 20:03:02 +02:00
tile_map_editor_plugin.h TileMap Editor: Improve tile info setting using signal 2017-08-16 20:03:02 +02:00
tile_set_editor_plugin.cpp Add one-way collision to tile-set/tile-map 2017-06-17 22:26:50 +02:00
tile_set_editor_plugin.h Fix #8819. Adds _import_node() that, when used in conjunction with _import_scene, recurses through the scene tree and exports all available nodes. 2017-05-19 14:01:28 -07:00