godot/platform
Adam Scott b11c95dc98
Add WASM_BIGINT linker flag to the web build
(cherry picked from commit 3ae524fa9e)
2024-03-11 15:01:22 +01:00
..
android Update the validation logic for the package name: 2024-01-24 18:12:40 +01:00
ios SCons: Re-disable exceptions for Android, iOS, and Web 2023-11-01 22:16:17 +01:00
linuxbsd TTS_Linux: Fix size_t template issue on OpenBSD by using int consistently 2024-01-23 16:54:02 +01:00
macos [macOS] Check Vulkan SDK version when looking for MoltenVK libs. 2024-03-09 23:34:53 +01:00
uwp Change explicit 'Godot 4.0' references to 'Godot 4' 2023-07-10 18:09:58 +02:00
web Add WASM_BIGINT linker flag to the web build 2024-03-11 15:01:22 +01:00
windows Check nullptr in _nvapi_disable_threaded_optimization to prevent crash 2024-01-23 19:57:34 +01:00
register_platform_apis.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00