godot/modules/gdnative/pluginscript
Juan Linietsky 475e4ea67b Removed interactive loader, added proper thread loading. 2020-02-28 11:20:45 -03:00
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SCsub SCons: Build thirdparty code in own env, disable warnings 2018-09-28 14:07:39 +02:00
pluginscript_instance.cpp Reworked signal connection system, added support for Callable and Signal objects and made them default. 2020-02-20 08:24:50 +01:00
pluginscript_instance.h Reworked signal connection system, added support for Callable and Signal objects and made them default. 2020-02-20 08:24:50 +01:00
pluginscript_language.cpp Reimplement Mutex with C++'s <mutex> 2020-02-26 20:40:10 +01:00
pluginscript_language.h Reimplement Mutex with C++'s <mutex> 2020-02-26 20:40:10 +01:00
pluginscript_loader.cpp Removed interactive loader, added proper thread loading. 2020-02-28 11:20:45 -03:00
pluginscript_loader.h Removed interactive loader, added proper thread loading. 2020-02-28 11:20:45 -03:00
pluginscript_script.cpp Reworked signal connection system, added support for Callable and Signal objects and made them default. 2020-02-20 08:24:50 +01:00
pluginscript_script.h Reworked signal connection system, added support for Callable and Signal objects and made them default. 2020-02-20 08:24:50 +01:00
register_types.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
register_types.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00