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2d
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Particle internal refactor and additions for more artistic control
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2023-10-10 20:03:35 +02:00 |
3d
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Merge pull request #79527 from QbieShay/qbe/particles-rework
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2023-10-10 22:48:50 +02:00 |
animation
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Merge pull request #83030 from TokageItLab/patch-misc-blending
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2023-10-09 15:40:14 +02:00 |
audio
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Add a bus_renamed AudioServer signal
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2023-09-15 13:02:03 +03:00 |
debugger
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Fix arg count checks in SceneDebugger
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2023-07-19 18:13:15 +02:00 |
gui
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Merge pull request #81034 from garychia/open_folder
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2023-10-10 22:49:16 +02:00 |
main
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Merge pull request #83003 from AThousandShips/null_check_extra
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2023-10-09 15:37:14 +02:00 |
resources
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Merge pull request #83100 from kleonc/immediate-mesh-vertex-buffer-size-fiz
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2023-10-10 22:50:53 +02:00 |
theme
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Merge pull request #82653 from MewPurPur/simplify-region-folding-icon
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2023-10-04 15:35:57 +02:00 |
SCsub
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Add ThemeDB, expose previously static Theme methods
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2022-08-26 19:23:05 +03:00 |
property_utils.cpp
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Extract ScriptInstance to simplify includes
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2023-09-06 22:54:38 +02:00 |
property_utils.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
register_scene_types.cpp
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Implement AnimationManager the base class of AnimationPlayer/Tree
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2023-09-29 08:23:57 +09:00 |
register_scene_types.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
scene_string_names.cpp
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Use StringName consistently to refer to the Master audio bus name
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2023-08-07 18:06:17 +02:00 |
scene_string_names.h
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Use StringName consistently to refer to the Master audio bus name
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2023-08-07 18:06:17 +02:00 |