godot/core/string
reduz 127458ed17 Reorganized core/ directory, it was too fatty already
-Removed FuncRef, since Callable makes it obsolete
-Removed int_types.h as its obsolete in c++11+
-Changed color names code
2020-11-07 20:17:12 -03:00
..
SCsub
compressed_translation.cpp
compressed_translation.h
node_path.cpp
node_path.h
print_string.cpp
print_string.h
string_buffer.h
string_builder.cpp
string_builder.h
string_name.cpp
string_name.h
translation.cpp
translation.h
translation_po.cpp
translation_po.h
ucaps.h
ustring.cpp
ustring.h