godot/platform/linuxbsd
PouleyKetchoupp 4215d694f8 Fix BadWindow X11 errors when a window is closed while processing struts
A window can be closed on the server side while processing results from
_NET_CLIENT_LIST, which causes BadWindow fatal errors by default in
XGetWindowProperty.

The only way to safely catch this case is to set an error handler to
ignore BadWindow errors while these commands are processed.
2021-11-04 09:47:18 -07:00
..
export Make platform feature tag names lowercase 2021-08-31 20:34:44 +02:00
crash_handler_linuxbsd.cpp Improve crash handler message display 2021-06-17 20:05:16 +02:00
crash_handler_linuxbsd.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
detect_prime_x11.cpp Use OpenGL 3.3 core profile instead of compatibility profile 2021-10-31 15:56:45 +01:00
detect_prime_x11.h Use OpenGL 3.3 core profile instead of compatibility profile 2021-10-31 15:56:45 +01:00
detect.py Add support for PowerPC family 2021-11-01 22:25:53 +01:00
display_server_x11.cpp Fix BadWindow X11 errors when a window is closed while processing struts 2021-11-04 09:47:18 -07:00
display_server_x11.h Use OpenGL 3.3 core profile instead of compatibility profile 2021-10-31 15:56:45 +01:00
freedesktop_screensaver.cpp free dbus errors when inhibiting freedesktop screensaver (prevents small memory leak) 2021-10-12 21:11:56 -04:00
freedesktop_screensaver.h Add "Keep screen on" feature to DisplayServerX11 2021-06-20 21:57:33 +02:00
gl_manager_x11.cpp Use OpenGL 3.3 core profile instead of compatibility profile 2021-10-31 15:56:45 +01:00
gl_manager_x11.h Use OpenGL 3.3 core profile instead of compatibility profile 2021-10-31 15:56:45 +01:00
godot_linuxbsd.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
joypad_linux.cpp Use mouse and joypad enums instead of plain integers 2021-06-20 11:54:24 -04:00
joypad_linux.h Rename some more global enums (Key, Joy, MIDI) 2021-03-23 07:13:23 -04:00
key_mapping_x11.cpp Allow for mapping keycodes to current layout 2021-09-21 00:03:02 +02:00
key_mapping_x11.h Allow for mapping keycodes to current layout 2021-09-21 00:03:02 +02:00
libudev-so_wrap.c An update to the dylibloader for older inttypes 2021-02-20 01:24:30 +01:00
libudev-so_wrap.h An update to the dylibloader for older inttypes 2021-02-20 01:24:30 +01:00
logo.png
os_linuxbsd.cpp Merge pull request #51429 from omar-polo/fix-basename 2021-10-09 10:34:21 +02:00
os_linuxbsd.h Add partial support for Android scoped storage. 2021-08-16 23:11:56 -07:00
pck_embed.ld
pck_embed.legacy.ld
platform_config.h Rename GLES2 driver to OpenGL to prepare for the upgrade to GLES3 2021-10-30 02:05:49 +02:00
platform_linuxbsd_builders.py SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
README.md Add logo attribution for Android, HTML5 and Linux platform icons 2021-09-11 19:34:10 +02:00
SCsub Rename GLES2 driver to OpenGL to prepare for the upgrade to GLES3 2021-10-30 02:05:49 +02:00
vulkan_context_x11.cpp Upgrade Vulkan memory allocator 2021-08-13 00:05:41 +02:00
vulkan_context_x11.h Restructure and reimplement vsync options 2021-07-06 16:34:26 +02:00

Linux/*BSD platform port

This folder contains the C++ code for the Linux/*BSD platform port.

Artwork license

logo.png is derived from the Linux logo:

Permission to use and/or modify this image is granted provided you acknowledge me lewing@isc.tamu.edu and The GIMP if someone asks.