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joints
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SCons: Add unobtrusive type hints in SCons files
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2024-09-25 09:34:35 -05:00 |
SCsub
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SCons: Add unobtrusive type hints in SCons files
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2024-09-25 09:34:35 -05:00 |
animatable_body_2d.cpp
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Split monolithic physics class files
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2024-02-27 11:18:16 +01:00 |
animatable_body_2d.h
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Split monolithic physics class files
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2024-02-27 11:18:16 +01:00 |
area_2d.cpp
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Use Core/Scene stringnames consistently
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2024-05-13 23:41:07 +02:00 |
area_2d.h
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Split monolithic physics class files
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2024-02-27 11:18:16 +01:00 |
character_body_2d.cpp
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Store ObjectID instead of pointer for KinematicCollision owner
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2024-04-15 12:28:36 +08:00 |
character_body_2d.h
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Store ObjectID instead of pointer for KinematicCollision owner
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2024-04-15 12:28:36 +08:00 |
collision_object_2d.cpp
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Fix super call in various `get_configuration_warnings` methods
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2024-09-05 16:08:35 +02:00 |
collision_object_2d.h
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Split monolithic physics class files
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2024-02-27 11:18:16 +01:00 |
collision_polygon_2d.cpp
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Fix super call in various `get_configuration_warnings` methods
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2024-09-05 16:08:35 +02:00 |
collision_polygon_2d.h
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Split monolithic physics class files
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2024-02-27 11:18:16 +01:00 |
collision_shape_2d.cpp
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Fix super call in various `get_configuration_warnings` methods
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2024-09-05 16:08:35 +02:00 |
collision_shape_2d.h
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Split monolithic physics class files
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2024-02-27 11:18:16 +01:00 |
kinematic_collision_2d.cpp
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Store ObjectID instead of pointer for KinematicCollision owner
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2024-04-15 12:28:36 +08:00 |
kinematic_collision_2d.h
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Store ObjectID instead of pointer for KinematicCollision owner
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2024-04-15 12:28:36 +08:00 |
physical_bone_2d.cpp
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Fix super call in various `get_configuration_warnings` methods
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2024-09-05 16:08:35 +02:00 |
physical_bone_2d.h
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Split monolithic physics class files
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2024-02-27 11:18:16 +01:00 |
physics_body_2d.cpp
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Store ObjectID instead of pointer for KinematicCollision owner
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2024-04-15 12:28:36 +08:00 |
physics_body_2d.h
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Store ObjectID instead of pointer for KinematicCollision owner
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2024-04-15 12:28:36 +08:00 |
ray_cast_2d.cpp
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Split monolithic physics class files
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2024-02-27 11:18:16 +01:00 |
ray_cast_2d.h
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Split monolithic physics class files
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2024-02-27 11:18:16 +01:00 |
rigid_body_2d.cpp
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Use Core/Scene stringnames consistently
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2024-05-13 23:41:07 +02:00 |
rigid_body_2d.h
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Split monolithic physics class files
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2024-02-27 11:18:16 +01:00 |
shape_cast_2d.cpp
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Move Godot Physics 2D into a module; add dummy 2D physics server
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2024-09-23 17:33:45 +02:00 |
shape_cast_2d.h
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Expose `ShapeCast{2D,3D}::get_collision_result`
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2024-08-15 16:20:13 +02:00 |
static_body_2d.cpp
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Split monolithic physics class files
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2024-02-27 11:18:16 +01:00 |
static_body_2d.h
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Split monolithic physics class files
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2024-02-27 11:18:16 +01:00 |