godot/modules/csg
Marcel Admiraal f5b99b578e Check if point's index exists before adding it to the list of points
that need to split faces when avoiding creating degenerate faces
while merging CSG faces.
2020-06-21 14:48:01 +01:00
..
doc_classes
icons
SCsub
config.py
csg.cpp Check if point's index exists before adding it to the list of points 2020-06-21 14:48:01 +01:00
csg.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
csg_gizmos.cpp Split `Geometry` singleton into `Geometry2D` and `Geometry3D` 2020-05-27 14:28:34 +03:00
csg_gizmos.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
csg_shape.cpp Split `Geometry` singleton into `Geometry2D` and `Geometry3D` 2020-05-27 14:28:34 +03:00
csg_shape.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
register_types.cpp Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
register_types.h