godot/platform
2023-09-26 11:00:04 +08:00
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android Support dark mode on Android and iOS. 2023-09-26 11:00:04 +08:00
ios Support dark mode on Android and iOS. 2023-09-26 11:00:04 +08:00
linuxbsd [macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching. 2023-09-21 14:21:00 +03:00
macos Merge pull request #82037 from bruvzg/macos_gl_min_size 2023-09-21 14:27:42 +02:00
web Merge pull request #81716 from akien-mga/web-disable-raycast-embree 2023-09-22 22:03:55 +02:00
windows Merge pull request #82031 from bruvzg/borderless_fs 2023-09-21 14:27:39 +02:00
register_platform_apis.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00