godot/platform/winrt
ZuBsPaCe 9f9452d023 Removed ANSI error codes from windows terminal error output. Windows does not support them.
See: http://stackoverflow.com/questions/16755142/how-to-make-win32-console-recognize-ansi-vt100-escape-sequences
See: http://stackoverflow.com/questions/22777142/is-there-a-way-to-make-windows-output-ansi-escape-sequences?lq=1
2015-11-19 15:19:18 +01:00
..
include newline fixes 2015-10-08 15:00:40 -03:00
SCsub Small batch of fixes 2014-12-15 15:42:58 -03:00
app.cpp newline fixes 2015-10-08 15:00:40 -03:00
app.h newline fixes 2015-10-08 15:00:40 -03:00
detect.py newline fixes 2015-10-08 15:00:40 -03:00
gl_context_egl.cpp Fixes 2014-12-20 15:30:06 -03:00
gl_context_egl.h Fixes 2014-12-20 15:30:06 -03:00
logo.png 3D Physics Rework, Other Stuff 2014-09-15 11:33:30 -03:00
os_winrt.cpp Removed ANSI error codes from windows terminal error output. Windows does not support them. 2015-11-19 15:19:18 +01:00
os_winrt.h Added ability to set custom mouse cursors. Not hardware accelerated yet. 2015-09-24 18:06:15 -03:00
platform_config.h 3D Physics Rework, Other Stuff 2014-09-15 11:33:30 -03:00
thread_winrt.cpp 3D Physics Rework, Other Stuff 2014-09-15 11:33:30 -03:00
thread_winrt.h 3D Physics Rework, Other Stuff 2014-09-15 11:33:30 -03:00