godot/platform
Rémi Verschelde 42d385b312
clang-format: Disable alignment of operands, too unreliable
Sets `AlignOperands` to `DontAlign`.

`clang-format` developers seem to mostly care about space-based indentation and
every other version of clang-format breaks the bad mismatch of tabs and spaces
that it seems to use for operand alignment. So it's better without, so that it
respects our two-tabs `ContinuationIndentWidth`.
2021-10-28 13:23:38 +02:00
..
android clang-format: Disable alignment of operands, too unreliable 2021-10-28 13:23:38 +02:00
iphone clang-format: Disable alignment of operands, too unreliable 2021-10-28 13:23:38 +02:00
javascript clang-format: Disable alignment of operands, too unreliable 2021-10-28 13:23:38 +02:00
osx clang-format: Disable alignment of operands, too unreliable 2021-10-28 13:23:38 +02:00
server SCons: Set `DEBUG_ENABLED` and `DEV_ENABLED` in SConstruct 2021-10-15 12:54:16 +02:00
uwp clang-format: Disable alignment of operands, too unreliable 2021-10-28 13:23:38 +02:00
windows clang-format: Disable alignment of operands, too unreliable 2021-10-28 13:23:38 +02:00
x11 clang-format: Disable alignment of operands, too unreliable 2021-10-28 13:23:38 +02:00
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
register_platform_apis.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00