godot/editor/editor_run_native.cpp
Hugo Locurcio e4e4140c6f
Improve editor tooltips related to debugging
Some option names have also been made longer as we can afford using
more space to display them.

(cherry picked from commit a46802f07c)
2020-09-24 14:43:09 +02:00

212 lines
6.5 KiB
C++

/*************************************************************************/
/* editor_run_native.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "editor_run_native.h"
#include "editor_export.h"
#include "editor_node.h"
#include "editor_scale.h"
void EditorRunNative::_notification(int p_what) {
if (p_what == NOTIFICATION_ENTER_TREE) {
for (int i = 0; i < EditorExport::get_singleton()->get_export_platform_count(); i++) {
Ref<EditorExportPlatform> eep = EditorExport::get_singleton()->get_export_platform(i);
if (eep.is_null())
continue;
Ref<ImageTexture> icon = eep->get_run_icon();
if (!icon.is_null()) {
Ref<Image> im = icon->get_data();
im = im->duplicate();
im->clear_mipmaps();
if (!im->empty()) {
im->resize(16 * EDSCALE, 16 * EDSCALE);
Ref<ImageTexture> small_icon;
small_icon.instance();
small_icon->create_from_image(im, 0);
MenuButton *mb = memnew(MenuButton);
mb->get_popup()->connect("id_pressed", this, "_run_native", varray(i));
mb->connect("pressed", this, "_run_native", varray(-1, i));
mb->set_icon(small_icon);
add_child(mb);
menus[i] = mb;
}
}
}
}
if (p_what == NOTIFICATION_PROCESS) {
bool changed = EditorExport::get_singleton()->poll_export_platforms() || first;
if (changed) {
for (Map<int, MenuButton *>::Element *E = menus.front(); E; E = E->next()) {
Ref<EditorExportPlatform> eep = EditorExport::get_singleton()->get_export_platform(E->key());
MenuButton *mb = E->get();
int dc = eep->get_options_count();
if (dc == 0) {
mb->hide();
} else {
mb->get_popup()->clear();
mb->show();
mb->set_tooltip(eep->get_options_tooltip());
if (dc > 1) {
for (int i = 0; i < dc; i++) {
mb->get_popup()->add_icon_item(eep->get_option_icon(i), eep->get_option_label(i));
mb->get_popup()->set_item_tooltip(mb->get_popup()->get_item_count() - 1, eep->get_option_tooltip(i));
}
}
}
}
first = false;
}
}
}
void EditorRunNative::_run_native(int p_idx, int p_platform) {
if (!EditorNode::get_singleton()->ensure_main_scene(true)) {
resume_idx = p_idx;
resume_platform = p_platform;
return;
}
Ref<EditorExportPlatform> eep = EditorExport::get_singleton()->get_export_platform(p_platform);
ERR_FAIL_COND(eep.is_null());
if (p_idx == -1) {
if (eep->get_options_count() == 1) {
menus[p_platform]->get_popup()->hide();
p_idx = 0;
} else {
return;
}
}
Ref<EditorExportPreset> preset;
for (int i = 0; i < EditorExport::get_singleton()->get_export_preset_count(); i++) {
Ref<EditorExportPreset> ep = EditorExport::get_singleton()->get_export_preset(i);
if (ep->is_runnable() && ep->get_platform() == eep) {
preset = ep;
break;
}
}
if (preset.is_null()) {
EditorNode::get_singleton()->show_warning(TTR("No runnable export preset found for this platform.\nPlease add a runnable preset in the Export menu or define an existing preset as runnable."));
return;
}
emit_signal("native_run");
int flags = 0;
if (deploy_debug_remote)
flags |= EditorExportPlatform::DEBUG_FLAG_REMOTE_DEBUG;
if (deploy_dumb)
flags |= EditorExportPlatform::DEBUG_FLAG_DUMB_CLIENT;
if (debug_collisions)
flags |= EditorExportPlatform::DEBUG_FLAG_VIEW_COLLISONS;
if (debug_navigation)
flags |= EditorExportPlatform::DEBUG_FLAG_VIEW_NAVIGATION;
eep->run(preset, p_idx, flags);
}
void EditorRunNative::resume_run_native() {
_run_native(resume_idx, resume_platform);
}
void EditorRunNative::_bind_methods() {
ClassDB::bind_method("_run_native", &EditorRunNative::_run_native);
ADD_SIGNAL(MethodInfo("native_run"));
}
void EditorRunNative::set_deploy_dumb(bool p_enabled) {
deploy_dumb = p_enabled;
}
bool EditorRunNative::is_deploy_dumb_enabled() const {
return deploy_dumb;
}
void EditorRunNative::set_deploy_debug_remote(bool p_enabled) {
deploy_debug_remote = p_enabled;
}
bool EditorRunNative::is_deploy_debug_remote_enabled() const {
return deploy_debug_remote;
}
void EditorRunNative::set_debug_collisions(bool p_debug) {
debug_collisions = p_debug;
}
bool EditorRunNative::get_debug_collisions() const {
return debug_collisions;
}
void EditorRunNative::set_debug_navigation(bool p_debug) {
debug_navigation = p_debug;
}
bool EditorRunNative::get_debug_navigation() const {
return debug_navigation;
}
EditorRunNative::EditorRunNative() {
set_process(true);
first = true;
deploy_dumb = false;
deploy_debug_remote = false;
debug_collisions = false;
debug_navigation = false;
resume_idx = 0;
resume_platform = 0;
}