godot/scene
lawnjelly 891b17d5db
Fix TextEdit color_region_cache bug
Due to a single error, _is_line_in_region was previously iterating over the color highlighting for the entire document repeatedly for each line in the script.

This is now fixed, which should make the editor much faster with large scripts.

(cherry picked from commit 57306bf0e3)
2023-08-19 00:36:12 +02:00
..
2d Include the follow-viewport-transform into CanvasLayer transform calculations 2023-08-18 21:20:42 +02:00
3d Fix navigation related nodes not propagating parent class config warnings 2023-03-06 13:03:47 +01:00
animation One Copyright Update to rule them all 2023-01-10 15:32:59 +01:00
audio One Copyright Update to rule them all 2023-01-10 15:32:59 +01:00
debugger One Copyright Update to rule them all 2023-01-10 15:32:59 +01:00
gui Fix TextEdit color_region_cache bug 2023-08-19 00:36:12 +02:00
main Include the follow-viewport-transform into CanvasLayer transform calculations 2023-08-18 21:20:42 +02:00
resources One Copyright Update to rule them all 2023-01-10 15:32:59 +01:00
SCsub SCons: Add explicit dependencies on thirdparty code in cloned env 2021-04-29 16:57:00 +02:00
property_utils.cpp One Copyright Update to rule them all 2023-01-10 15:32:59 +01:00
property_utils.h One Copyright Update to rule them all 2023-01-10 15:32:59 +01:00
register_scene_types.cpp One Copyright Update to rule them all 2023-01-10 15:32:59 +01:00
register_scene_types.h One Copyright Update to rule them all 2023-01-10 15:32:59 +01:00
scene_string_names.cpp One Copyright Update to rule them all 2023-01-10 15:32:59 +01:00
scene_string_names.h One Copyright Update to rule them all 2023-01-10 15:32:59 +01:00