godot/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators
2022-08-23 01:23:45 +08:00
..
Common.cs C#: Add source generator for signals as events 2022-08-22 03:36:52 +02:00
ExtensionMethods.cs C#: Add source generator for signals as events 2022-08-22 03:36:52 +02:00
Godot.SourceGenerators.csproj C#: Make GodotSharp API a NuGet package 2022-08-22 03:36:51 +02:00
Godot.SourceGenerators.props C#/netcore: Add base desktop game export implementation 2022-08-22 03:36:51 +02:00
GodotClasses.cs C#: Add grouping attributes for properties. 2022-08-23 01:23:45 +08:00
GodotEnums.cs C#: Add source generator for signals as events 2022-08-22 03:36:52 +02:00
GodotMemberData.cs C#: Add source generator for signals as events 2022-08-22 03:36:52 +02:00
GodotPluginsInitializerGenerator.cs C#: Initial NativeAOT support 2022-08-22 03:36:51 +02:00
MarshalType.cs C#: Re-introduce generic Godot Array and Dictionary 2022-08-22 03:36:52 +02:00
MarshalUtils.cs C#: Re-introduce generic Godot Array and Dictionary 2022-08-22 03:36:52 +02:00
MethodInfo.cs C#: Add source generator for signals as events 2022-08-22 03:36:52 +02:00
PropertyInfo.cs C#: Add source generator for signals as events 2022-08-22 03:36:52 +02:00
ScriptMethodsGenerator.cs C#: Array, Dictionary and marshaling refactoring 2022-08-22 03:36:52 +02:00
ScriptPathAttributeGenerator.cs C#: Add source generator for properties and exports default values 2022-08-22 03:36:51 +02:00
ScriptPropertiesGenerator.cs C#: Add grouping attributes for properties. 2022-08-23 01:23:45 +08:00
ScriptPropertyDefValGenerator.cs C#: Add source generator for properties and exports default values 2022-08-22 03:36:51 +02:00
ScriptRegistrarGenerator.cs C#: Add initial implementation of source generator for script members 2022-08-22 03:36:51 +02:00
ScriptSerializationGenerator.cs C#: Array, Dictionary and marshaling refactoring 2022-08-22 03:36:52 +02:00
ScriptSignalsGenerator.cs C#: Array, Dictionary and marshaling refactoring 2022-08-22 03:36:52 +02:00