299 lines
10 KiB
C#
299 lines
10 KiB
C#
using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Net.Sockets;
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using System.Reflection;
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using System.Text;
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using System.Threading;
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using System.Threading.Tasks;
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using GodotTools.IdeMessaging.Requests;
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using GodotTools.IdeMessaging.Utils;
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namespace GodotTools.IdeMessaging
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{
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public sealed class Peer : IDisposable
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{
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/// <summary>
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/// Major version.
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/// There is no forward nor backward compatibility between different major versions.
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/// Connection is refused if client and server have different major versions.
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/// </summary>
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public static readonly int ProtocolVersionMajor = Assembly.GetAssembly(typeof(Peer)).GetName().Version.Major;
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/// <summary>
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/// Minor version, which clients must be backward compatible with.
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/// Connection is refused if the client's minor version is lower than the server's.
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/// </summary>
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public static readonly int ProtocolVersionMinor = Assembly.GetAssembly(typeof(Peer)).GetName().Version.Minor;
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/// <summary>
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/// Revision, which doesn't affect compatibility.
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/// </summary>
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public static readonly int ProtocolVersionRevision = Assembly.GetAssembly(typeof(Peer)).GetName().Version.Revision;
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public const string ClientHandshakeName = "GodotIdeClient";
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public const string ServerHandshakeName = "GodotIdeServer";
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private const int ClientWriteTimeout = 8000;
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public delegate Task<Response> RequestHandler(Peer peer, MessageContent content);
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private readonly TcpClient tcpClient;
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private readonly TextReader clientReader;
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private readonly TextWriter clientWriter;
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private readonly SemaphoreSlim writeSem = new SemaphoreSlim(1);
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private string remoteIdentity = string.Empty;
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public string RemoteIdentity => remoteIdentity;
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public event Action Connected;
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public event Action Disconnected;
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private ILogger Logger { get; }
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public bool IsDisposed { get; private set; }
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public bool IsTcpClientConnected => tcpClient.Client != null && tcpClient.Client.Connected;
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private bool IsConnected { get; set; }
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private readonly IHandshake handshake;
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private readonly IMessageHandler messageHandler;
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private readonly Dictionary<string, Queue<ResponseAwaiter>> requestAwaiterQueues = new Dictionary<string, Queue<ResponseAwaiter>>();
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private readonly SemaphoreSlim requestsSem = new SemaphoreSlim(1);
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public Peer(TcpClient tcpClient, IHandshake handshake, IMessageHandler messageHandler, ILogger logger)
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{
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this.tcpClient = tcpClient;
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this.handshake = handshake;
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this.messageHandler = messageHandler;
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Logger = logger;
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NetworkStream clientStream = tcpClient.GetStream();
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clientStream.WriteTimeout = ClientWriteTimeout;
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clientReader = new StreamReader(clientStream, Encoding.UTF8);
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clientWriter = new StreamWriter(clientStream, Encoding.UTF8) {NewLine = "\n"};
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}
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public async Task Process()
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{
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try
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{
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var decoder = new MessageDecoder();
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string messageLine;
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while ((messageLine = await ReadLine()) != null)
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{
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var state = decoder.Decode(messageLine, out var msg);
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if (state == MessageDecoder.State.Decoding)
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continue; // Not finished decoding yet
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if (state == MessageDecoder.State.Errored)
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{
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Logger.LogError($"Received message line with invalid format: {messageLine}");
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continue;
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}
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Logger.LogDebug($"Received message: {msg}");
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try
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{
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if (msg.Kind == MessageKind.Request)
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{
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var responseContent = await messageHandler.HandleRequest(this, msg.Id, msg.Content, Logger);
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await WriteMessage(new Message(MessageKind.Response, msg.Id, responseContent));
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}
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else if (msg.Kind == MessageKind.Response)
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{
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ResponseAwaiter responseAwaiter;
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using (await requestsSem.UseAsync())
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{
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if (!requestAwaiterQueues.TryGetValue(msg.Id, out var queue) || queue.Count <= 0)
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{
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Logger.LogError($"Received unexpected response: {msg.Id}");
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return;
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}
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responseAwaiter = queue.Dequeue();
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}
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responseAwaiter.SetResult(msg.Content);
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}
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else
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{
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throw new IndexOutOfRangeException($"Invalid message kind {msg.Kind}");
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}
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}
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catch (Exception e)
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{
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Logger.LogError($"Message handler for '{msg}' failed with exception", e);
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}
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}
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}
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catch (Exception e)
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{
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if (!IsDisposed || !(e is SocketException || e.InnerException is SocketException))
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{
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Logger.LogError("Unhandled exception in the peer loop", e);
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}
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}
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}
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public async Task<bool> DoHandshake(string identity)
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{
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if (!await WriteLine(handshake.GetHandshakeLine(identity)))
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{
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Logger.LogError("Could not write handshake");
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return false;
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}
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var readHandshakeTask = ReadLine();
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if (await Task.WhenAny(readHandshakeTask, Task.Delay(8000)) != readHandshakeTask)
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{
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Logger.LogError("Timeout waiting for the client handshake");
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return false;
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}
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string peerHandshake = await readHandshakeTask;
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if (handshake == null || !handshake.IsValidPeerHandshake(peerHandshake, out remoteIdentity, Logger))
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{
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Logger.LogError("Received invalid handshake: " + peerHandshake);
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return false;
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}
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IsConnected = true;
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Connected?.Invoke();
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Logger.LogInfo("Peer connection started");
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return true;
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}
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private async Task<string> ReadLine()
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{
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try
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{
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return await clientReader.ReadLineAsync();
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}
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catch (Exception e)
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{
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if (IsDisposed)
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{
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var se = e as SocketException ?? e.InnerException as SocketException;
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if (se != null && se.SocketErrorCode == SocketError.Interrupted)
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return null;
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}
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throw;
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}
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}
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private Task<bool> WriteMessage(Message message)
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{
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Logger.LogDebug($"Sending message: {message}");
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int bodyLineCount = message.Content.Body.Count(c => c == '\n');
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bodyLineCount += 1; // Extra line break at the end
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var builder = new StringBuilder();
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builder.AppendLine(message.Kind.ToString());
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builder.AppendLine(message.Id);
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builder.AppendLine(message.Content.Status.ToString());
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builder.AppendLine(bodyLineCount.ToString());
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builder.AppendLine(message.Content.Body);
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return WriteLine(builder.ToString());
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}
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public async Task<TResponse> SendRequest<TResponse>(string id, string body)
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where TResponse : Response, new()
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{
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ResponseAwaiter responseAwaiter;
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using (await requestsSem.UseAsync())
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{
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bool written = await WriteMessage(new Message(MessageKind.Request, id, new MessageContent(body)));
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if (!written)
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return null;
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if (!requestAwaiterQueues.TryGetValue(id, out var queue))
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{
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queue = new Queue<ResponseAwaiter>();
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requestAwaiterQueues.Add(id, queue);
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}
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responseAwaiter = new ResponseAwaiter<TResponse>();
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queue.Enqueue(responseAwaiter);
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}
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return (TResponse)await responseAwaiter;
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}
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private async Task<bool> WriteLine(string text)
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{
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if (clientWriter == null || IsDisposed || !IsTcpClientConnected)
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return false;
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using (await writeSem.UseAsync())
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{
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try
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{
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await clientWriter.WriteLineAsync(text);
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await clientWriter.FlushAsync();
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}
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catch (Exception e)
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{
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if (!IsDisposed)
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{
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var se = e as SocketException ?? e.InnerException as SocketException;
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if (se != null && se.SocketErrorCode == SocketError.Shutdown)
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Logger.LogInfo("Client disconnected ungracefully");
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else
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Logger.LogError("Exception thrown when trying to write to client", e);
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Dispose();
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}
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}
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}
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return true;
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}
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// ReSharper disable once UnusedMember.Global
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public void ShutdownSocketSend()
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{
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tcpClient.Client.Shutdown(SocketShutdown.Send);
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}
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public void Dispose()
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{
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if (IsDisposed)
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return;
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IsDisposed = true;
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if (IsTcpClientConnected)
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{
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if (IsConnected)
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Disconnected?.Invoke();
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}
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clientReader?.Dispose();
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clientWriter?.Dispose();
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((IDisposable)tcpClient)?.Dispose();
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}
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}
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}
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