godot/scene/resources/audio_stream_polyphonic.cpp
Juan Linietsky 4383b5ab1e Simplify AudioStreamPolyphonic
* Make AudioStreamPolyphonic not requre a polling thread (simpler, faster)
* Improve error reporting in AudioStreamPlayer*::get_stream_playback() error reporting to improve usability.
2023-01-23 10:47:01 +01:00

275 lines
8.6 KiB
C++

/**************************************************************************/
/* audio_stream_polyphonic.cpp */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#include "audio_stream_polyphonic.h"
#include "scene/main/scene_tree.h"
Ref<AudioStreamPlayback> AudioStreamPolyphonic::instantiate_playback() {
Ref<AudioStreamPlaybackPolyphonic> playback;
playback.instantiate();
playback->streams.resize(polyphony);
return playback;
}
String AudioStreamPolyphonic::get_stream_name() const {
return "AudioStreamPolyphonic";
}
bool AudioStreamPolyphonic::is_monophonic() const {
return true; // This avoids stream players to instantiate more than one of these.
}
void AudioStreamPolyphonic::set_polyphony(int p_voices) {
ERR_FAIL_COND(p_voices < 0 || p_voices > 128);
polyphony = p_voices;
}
int AudioStreamPolyphonic::get_polyphony() const {
return polyphony;
}
void AudioStreamPolyphonic::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_polyphony", "voices"), &AudioStreamPolyphonic::set_polyphony);
ClassDB::bind_method(D_METHOD("get_polyphony"), &AudioStreamPolyphonic::get_polyphony);
ADD_PROPERTY(PropertyInfo(Variant::INT, "polyphony", PROPERTY_HINT_RANGE, "1,128,1"), "set_polyphony", "get_polyphony");
}
AudioStreamPolyphonic::AudioStreamPolyphonic() {
}
////////////////////////
void AudioStreamPlaybackPolyphonic::start(double p_from_pos) {
if (active) {
stop();
}
active = true;
}
void AudioStreamPlaybackPolyphonic::stop() {
if (!active) {
return;
}
bool locked = false;
for (Stream &s : streams) {
if (s.active.is_set()) {
// Need locking because something may still be mixing.
locked = true;
AudioServer::get_singleton()->lock();
}
s.active.clear();
s.finish_request.clear();
s.stream_playback.unref();
s.stream.unref();
}
if (locked) {
AudioServer::get_singleton()->unlock();
}
active = false;
}
bool AudioStreamPlaybackPolyphonic::is_playing() const {
return active;
}
int AudioStreamPlaybackPolyphonic::get_loop_count() const {
return 0;
}
double AudioStreamPlaybackPolyphonic::get_playback_position() const {
return 0;
}
void AudioStreamPlaybackPolyphonic::seek(double p_time) {
// Ignored.
}
void AudioStreamPlaybackPolyphonic::tag_used_streams() {
for (Stream &s : streams) {
if (s.active.is_set()) {
s.stream_playback->tag_used_streams();
}
}
}
int AudioStreamPlaybackPolyphonic::mix(AudioFrame *p_buffer, float p_rate_scale, int p_frames) {
if (!active) {
return 0;
}
// Pre-clear buffer.
for (int i = 0; i < p_frames; i++) {
p_buffer[i] = AudioFrame(0, 0);
}
for (Stream &s : streams) {
if (!s.active.is_set()) {
continue;
}
float volume_db = s.volume_db; // Copy because it can be overriden at any time.
float next_volume = Math::db_to_linear(volume_db);
s.prev_volume_db = volume_db;
if (s.finish_request.is_set()) {
if (s.pending_play.is_set()) {
// Did not get the chance to play, was finalized too soon.
s.active.clear();
continue;
}
next_volume = 0;
}
if (s.pending_play.is_set()) {
s.stream_playback->start(s.play_offset);
s.pending_play.clear();
}
float prev_volume = Math::db_to_linear(s.prev_volume_db);
float volume_inc = (next_volume - prev_volume) / float(p_frames);
int todo = p_frames;
int offset = 0;
float volume = prev_volume;
bool stream_done = false;
while (todo) {
int to_mix = MIN(todo, int(INTERNAL_BUFFER_LEN));
int mixed = s.stream_playback->mix(internal_buffer, s.pitch_scale, to_mix);
for (int i = 0; i < to_mix; i++) {
p_buffer[offset + i] += internal_buffer[i] * volume;
volume += volume_inc;
}
if (mixed < to_mix) {
// Stream is done.
s.active.clear();
stream_done = true;
break;
}
todo -= to_mix;
offset += to_mix;
}
if (stream_done) {
continue;
}
if (s.finish_request.is_set()) {
s.active.clear();
}
}
return p_frames;
}
AudioStreamPlaybackPolyphonic::ID AudioStreamPlaybackPolyphonic::play_stream(const Ref<AudioStream> &p_stream, float p_from_offset, float p_volume_db, float p_pitch_scale) {
ERR_FAIL_COND_V(p_stream.is_null(), INVALID_ID);
for (uint32_t i = 0; i < streams.size(); i++) {
if (!streams[i].active.is_set()) {
// Can use this stream, as it's not active.
streams[i].stream = p_stream;
streams[i].stream_playback = streams[i].stream->instantiate_playback();
streams[i].play_offset = p_from_offset;
streams[i].volume_db = p_volume_db;
streams[i].prev_volume_db = p_volume_db;
streams[i].pitch_scale = p_pitch_scale;
streams[i].id = id_counter++;
streams[i].finish_request.clear();
streams[i].pending_play.set();
streams[i].active.set();
return (ID(i) << INDEX_SHIFT) | ID(streams[i].id);
}
}
return INVALID_ID;
}
AudioStreamPlaybackPolyphonic::Stream *AudioStreamPlaybackPolyphonic::_find_stream(int64_t p_id) {
uint32_t index = p_id >> INDEX_SHIFT;
if (index >= streams.size()) {
return nullptr;
}
if (!streams[index].active.is_set()) {
return nullptr; // Not active, no longer exists.
}
int64_t id = p_id & ID_MASK;
if (streams[index].id != id) {
return nullptr;
}
return &streams[index];
}
void AudioStreamPlaybackPolyphonic::set_stream_volume(ID p_stream_id, float p_volume_db) {
Stream *s = _find_stream(p_stream_id);
if (!s) {
return;
}
s->volume_db = p_volume_db;
}
void AudioStreamPlaybackPolyphonic::set_stream_pitch_scale(ID p_stream_id, float p_pitch_scale) {
Stream *s = _find_stream(p_stream_id);
if (!s) {
return;
}
s->pitch_scale = p_pitch_scale;
}
bool AudioStreamPlaybackPolyphonic::is_stream_playing(ID p_stream_id) const {
return const_cast<AudioStreamPlaybackPolyphonic *>(this)->_find_stream(p_stream_id) != nullptr;
}
void AudioStreamPlaybackPolyphonic::stop_stream(ID p_stream_id) {
Stream *s = _find_stream(p_stream_id);
if (!s) {
return;
}
s->finish_request.set();
}
void AudioStreamPlaybackPolyphonic::_bind_methods() {
ClassDB::bind_method(D_METHOD("play_stream", "stream", "from_offset", "volume_db", "pitch_scale"), &AudioStreamPlaybackPolyphonic::play_stream, DEFVAL(0), DEFVAL(0), DEFVAL(1.0));
ClassDB::bind_method(D_METHOD("set_stream_volume", "stream", "volume_db"), &AudioStreamPlaybackPolyphonic::set_stream_volume);
ClassDB::bind_method(D_METHOD("set_stream_pitch_scale", "stream", "pitch_scale"), &AudioStreamPlaybackPolyphonic::set_stream_pitch_scale);
ClassDB::bind_method(D_METHOD("is_stream_playing", "stream"), &AudioStreamPlaybackPolyphonic::is_stream_playing);
ClassDB::bind_method(D_METHOD("stop_stream", "stream"), &AudioStreamPlaybackPolyphonic::stop_stream);
BIND_CONSTANT(INVALID_ID);
}
AudioStreamPlaybackPolyphonic::AudioStreamPlaybackPolyphonic() {
}