godot/scene/main
Rémi Verschelde 08ecc9e5c4
Tooltips: Fix unassigned strip_edges() call on text
Fixes #43940, was a regression from #43280.

(cherry picked from commit a4af94068a)
2021-01-05 21:33:33 +01:00
..
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
canvas_layer.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
canvas_layer.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
http_request.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
http_request.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
instance_placeholder.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
instance_placeholder.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
node.cpp Remove property groups for Pause Mode and Script 2020-11-17 12:07:02 +01:00
node.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
resource_preloader.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
resource_preloader.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
scene_tree.cpp Merge pull request #42942 from Calinou/add-viewport-debanding-3.2 2020-10-30 11:47:57 +01:00
scene_tree.h Add a shorthand for setting the exit code using `SceneTree::quit()` 2020-01-03 11:41:46 +01:00
timer.cpp Do not start `Timer` upon manual switching of internal process 2020-11-26 09:38:45 +01:00
timer.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
viewport.cpp Tooltips: Fix unassigned strip_edges() call on text 2021-01-05 21:33:33 +01:00
viewport.h Tooltips: Improve code clarity and docs 2020-11-11 15:30:56 +01:00